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Farming simulator 2017 mods
Four Acre Farms SMM
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Four Acre Farms SMM

This a 4x map, It just a different look and place here in and around in Missouri and states that the Missouri runs thru. I call it Four Acre Farms because it has 4 farms satting on acres.
The map has 4 farms, Farm 1 has new beef, guellepott,  smm fertilizer, herb with lime stations. Farm 2 has the dairy, sheep and chickens with guellepott. Farm 3 has the pigs, SMM fill station and has a guellepott with the farm storage and loading silos for peanut, blackeye pea, carrot, sweet potatoes, red beets, sugar beets, potatoes, and sweet corn. Farm 4 has horses and the other stuff that I mention and you can dump at all 4 farms all crops at the farm dump.
You have a new  Biogasanlage. You have a Four Acre Farms office that you will start off at. I put greed guelle pots and lagoons around the map so you can buy liquid manure without having livestock to start off. You still have the grain complex right across from the office and the dealer is on the other side of the carwash, and the BGA is start north of the office just down the hill.
I also added a mixing station with extend boom and swivels, I also added the a placeable one so if you need more than one you can put where needed.
I change the placeable beef and swine buildings to brick ones. red brick is swine (pigs) and the white one is for the beef. They are still in the same place as before.
The crops are: wheat, barley, canola (rape), maize, soybean, oat, rye, greenwheat, cotton, sunflower, sorghum, sudangrass, alfalfa, clover grass, potato, sugarbeets, sweet corn, peanut, blackeye pea, carrot, red beets, sweet potato, rice, millet and dinkel.
You can only pick up the crop to sell at the grain complex. and the vegetables at the Farm 3. You can reload seeds, fertilizer, lime, and herbicide and the Sinclair station in the NE area of the map.
The map has SoilManagementAndGrowthControl_v1-2-0 plus Chopped Straw.

A special thanks to sandgroper for his help and testing
Gaints
ballenlager-by-Ka88
Blockhaus-Released by: www.schwabenmodding.bplaced.net Im Rahmen des Schwabenmodding Adventskalenders 2011 :)
grain bin pack by: ThompsonM06
covered grain station by: Scorpion210
wool pallet collector v1.3.1 by chief86 Marhu
all farm fenceing and world bound for maps is by: sandgroper
NI Modding Map Objects by rh
bale shredder by tomekss80
livestock market by Neurotek
cow shed by Sisu Polaris
cotton factory by devil revenge
blackeyePea peanut by jb3pc4sale
round bale feeder by ThatKid-96
sheep barn by john magne
Silo Meindl by trucker1245
cow currol by cacamania
tower silo, american dairy barn by Axel_of_Sweden
beef cows from Rinderzucht by FRANK CADILLAC re-skinned by jb3pc4sale
ball bearing mod v1.0 by Steffen30muc
beef cattle v1.0 by Ls-2013Modding, Timber131, Marhu
rustic pack of american barns by Feterlj
outdoor silos by MFG maser789
workshop misc. by JauchenPaule
huhnerstal by manu ya
sack of potatoes added by Jens002 english version by jb3pc4sale
workshop shed kit v1.0 beta by Livestyler Berty John Deere 6930 JauchenPaule Blacky_BPG KundS Modding
street signs by tom redone by jb3pc4sale
oil pumps by Germany Community [email protected] Original by Giants
dealer pack v 1.0 by SLJ-AGRAR ZZZ_multiMowingZZZ_multiMowing
blackeyePea and peanut is the carrot and onion stock v1.0 I think the orginal is from Gaints
concrete silo by gaints Wellano920
Pigs Slaughterhouse v 1.0 Javier007
shed v 1.0 by germany community group
mobil gas station orginal by script : LS-Landtechnik Alex2009 texture: jb3pc4sale
water station v3
basin v2 by c0sMyNN
simple tube by Ferguson Freund
cutting tool shielf v1.0 by Grüßchen bonzai_micha
foodStorage_V3.1 MapSiloBand by dajoun tunisia script by Marhu
Aral Tankanlage/double ammonia (fertilizer) tanks by Modell : DESCH texture by jb3pc4sale
Pioneer and dekaulb pallets textures by jb3pc4sale
gardencenter v4 by Ihr BauerBernd/SLP20131 some textures and some things added by jb3pc4sale
other seed pallets and fertilizers by SF_unpack_me by Wellano920
uelle und Mist Mod....................../Marhu/TMT
WoolPaletteCollector...................../Marhu
MapSiloBand Neu........................../Marhu
Schweinemastanlage Neu............./Marhu
Antonov AN2 v 2 .........................../delta (Zier Model/Spline)
Hewaaa: Pferdestall
Danke an alle Modder white hogs
Farm Supply Store John Deere1952
Peanut,blackeyePea, sweet Potato, red beets, carrots textures used in map is by RealDairyFarmer
Grimme_Maxtron_620_MultiFruit_tested by Dimanix/RealDairyFarmer
Krampe_BS_MultiFruit by Dimanix/RealDairyFarmer
Map Ampeln by Bluebaby210
MapDoorTrigger by John Deere 6930 - vertexDezign.net
Placeable PigMast and BeefMast by Ls-2013Modding
Ropa by pinguar
SMMfertHerbiTanks and fenceing by: (C) All Rights Reserved - Sandgroper 3rd June, 2013
American buildings by kramarj
Credits: SoilManagementAndGrowthControl_v1-2-0
Script: Decker_MMIV.
Graphics: KaosKnite, JakobT, GIANTS, Decker_MMIV and others.
Translation 'DE': JakobT, webalizer.
Translation 'RU': Gonimy_Vetrom, VAHA.
Translation 'CZ': KingFrame, Albi.
Translation 'FR': Marxtai, Dural.
Chopped Straw: webalizer
Guellepott by Silv3r triggers giants added by jb3pc4sale
Biogasanlage by giants Tackleberry / Grondplaat, Hofplatte V 1.0 Germany Community Group / Rolltor Paket V 1 by Mark44 / Unterstand V 1
hoseRefMafokriScorpion by Model: mafokri Texture: mafokri Script: fruktor
lms100x200Barn, lms50x100Barn by looseterror edit by jb3pc4sale, doors
Maschienenhalle_Falttor
silageSilos by VIele Grüße Farmi©
MischStation by Marhu placeable
SwiniarniaPlaceable by Team_modding has saleStation you can buy

    Comments
  • Matt
    2014-10-15 06:23
    i downloaded it and cant get it to load it into the game. Any ideas?
  • Guest
    2014-11-28 04:27
    No manure at the horse complex to unable to sell the wool pallets at the wool factory. Unloading site has a grate instead of a square.Biogas: Gator container is half full of silage and will not empty. Came with the map. I can only fill 50% of the container with silage.Vehicle Selection Menu: After selecting a vehicle, trailer, tool, etc to move it to its designated location or starting point, the vehicle remains at the point where you want to move it from. Will not relocate.
  • Guest
    2014-11-28 04:28
    PDA: Will not display any great demands. Great Demands do occur. However, you do not know when or what great demands you are about to have until a great demand is announced.Chaff: At the farm complex, Chaff can be unload in its storage silo, but the conveyor in that silo will not work to load the chaff into a trailer. Must use a front loader. I have not tested all of the silo conveyors to ensure they all work.
  • Guest
    2014-11-28 04:35
    Veg. Storage: Most crops unloaded at this location are not visible. Building mostly empty after unloading crops, Loads are recorded, not visible. While unloading, doors will come down on the vehicle and trailer sending everything flying like an airplane. Load will dump outside the building. Cannot drive through the center door if approached in a straight line. You can drive through the center door if you drive to the side of the doorway. Buildings used in the previous version is preferred.
  • Guest
    2014-11-28 04:36
    All animal sheds: Straw unloaded at any animal complex is not visible on the ground or floor. When you unload straw here, it is recorded but does not accumulate on the ground or floor.Grassy field: Located at the pig farm, half the field is growing grass. The entire field should grow grass as in the previous version.Traffic Lights: Stays red to long. Takes to much time for the light to change.I am hoping for an update with the errors corrected.
  • Guest
    2015-01-29 21:09
    Will a new version of this map be released soon with the problems fixed?
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