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Farming simulator 2017 mods
Mod Wykopek v1.1
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Mod Wykopek v1.1

Authors: Reverse & Facet94

Mod fully operational allowing digging potatoes.
Prohibition editing!
Embargo on other forums!
Prohibition of taking possession of our module!

V1.0 - original version
V1.1 - Fixed a bug with the

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Installation Instructions:
1.Folder paste textures to my map , message appears on the exchange folders , Klim so .
2.Nastêpnie open map.i3d using the notebook.
- Locate the ruler " < / Files > " and under it the paste :
<File FileId="3000" filename="textures/foliage/foliage_potato_cut_long_diffuse.dds" relativePath="true"/>
3.Potem in <Materials> locate " foliagePotato_mat " next to it will be written customShaderId = " xx " >
Remember these ID because it will be needed for a while .
Then the ruler <Materials> paste :
<Material Name="potatoCutLongMaterial" materialId="3000" ambientColor="1 1 1" customShaderId="xx">
<Texture fileId="3000"/>
< / Material >
C Replace the xx in customshared for replies index .
4.Teraz locate Ruler <FoliageSubLayer> and under it the will says :
" < FoliageSubLayer name = " potato " and the stored value " densityMapTypeIndex " .
Then paste under it are :
< FoliageSubLayer name = " potato_cut_long " densityMapTypeIndex = " ID_UPRAWY " densityMapChannelOffset = " 8" numDensityMapChannels = "2" materialId = " 3000 " cellsize = " 8" viewDistance = "80" terrainOffset = "0" objectMask = " 65520 " distanceColors = " 0.537255 0.447059 0.286275 " atlasSize =" 1 " plantThreshold =" 1 " numBlocksPerUnit =" 1 "width =" 0.8 " height =" 0.8 " heightVariance =" 0.1 " horizontalPositionVariance =" 0.1 " / >
Then Replace the stored value instead of " ID_UPRAWY " in densityMapTypeIndex " .
5.Zapisujemy course c confirm the changes.

ReVerS & Facet94

    Comments
  • Revers & facet94
    2014-05-26 20:53
    please delete the entry because it was published despite prohibitions authors of the module that is us
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