Animated hotairballoon v1.0
Hi LS community
here I have an animated hot air balloon for you.
He flies over the map, and every 30 sec. Is "reheated". With Flame, sound and light appearance. But fear not, the sound is only heard when one is near the balloon. ;-)
Built with the GE!
What should I do?
Copy contents of 'in_den_mapordner' in the Mapordner the Map
Insert the entry from the 'in_modDesc.xml_einfügen.txt' file in the modDesc.xml the map in the area specially source files
It should look something like this:
<Additional source files>
<Source file filename = "map / New_Models / hot air balloon / hotairballoon.lua" />
</ Separate source files>
Open GE and import the 'Ballon.i3d'. Depending on the map then the position and height must be adjusted. Everything is properly positioned for the West Bridge Hills.
Map zipping into the modfolder or copy (for multiplayer and Dedi must be zipped)
play and have fun!
If the files are placed in other directories, of course, have the paths to be adapted to the script
Modname: animated hot air balloon
Authors: 112TEC | schwaki
TF3DM, 112TEC | schwaki
For me, the log is error-free!
Have fun with it!
1. Publication only with original download link. NOT a substitute Link
2. No publication Neutexturierung, model change or parts of the mods.
3. Support only on our forum ls15modteam.de
Releases I reserve on request.
Modname: animierter Heissluftballon
Keine neue Veröffentlichung ohne die Zustimmung von 112TEC|schwaki.