Chellington Extended v1.0
Welcome to Chellington Extended.....this map now features 56 fields which are small/medium in size. There are very tight lanes now so you will have to plan your route and equipment wisely.
• Pig and beef mod and cattle market
• Water mod
• Milk mod
• Soilmod ready
• New farm (Meadow Valley Farm)
• Improvements to Chellington Farm
• Forest and Lumberyard etc
• Two grain sell points
• More animated objects and sounds ( trains, planes, animals etc )
• Bigger map with plenty more to do and see
• New grass and barley textures with windrow changes
• This map has now been optimised so you should see 10-20fps increase over Chellignton 1.1
( I have changed the water plain to a static version to free up fps but people with high spec computers can import the HD dynamic water plain through giants editor if you wish. The id3 file is at /models/waterplanehigh/waterplane.id3)
REQUIRED MODS to work correctly
Marshall pack http://fs-uk.com/mods/view/35601
VGA PDA: http://fs-uk.com/mods/view/35811/vg-pda
VGA PDA SchweineMast: http://fs-uk.com/mods/view/35834/vg-pda-schweinemast
OBE Livestock Trailer: http://fs-uk.com/mods/view/35908/obe-livestock-trailer
Water/Milk Trailer: http://www.modhoster.com/mods/zunhammer-wasser-u-milchtank
(If you dont want to use soilmod, all you have to do is remove the soilmod from your "mods" folder)
(I would recommend this mod to remove the blue haze in the distance... it makes maps so much better but that's my own personal preference!)
Petorious (Initial stages)
Just want to say a big thanks to the guys at Mappers Paradise and all the people that have helped me get this map to its present state.
This will be the final version of the map, unless someone finds a game breaking bug ............but hopefully not as its been fully tested. Any things you don't like or would like to be improved will have to be for your own private editions.
I have learnt so much since doing this map....so my next project, I hope to improve on Chellington.
Again thanks for all the great comments and feedback I have received from previous versions.
If there are objects on the map that are not credited please drop me a PM as this isn't deliberate and would always credit peoples work.