Farming simulator 2019 mods
Dutch Agriculture v1 beta
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Dutch Agriculture v1 beta

Hello everyone,
here's a new map from me,
this map is a 4x4, with lots of fun activities in.
please note this is a beta. something does not. please tell me.
I hope you find the nice map.
Map and videos is made by Mike-Modding

follow us:
Facebook: https://www.facebook.com/dutchfarminghd

Extra crops:
luzerne, oat, sunflower
cows, sheep, chickens, pig, beef, pony, ostrich.
What can you find in the map:
1 Farm
large and small contractor
2 BGA's
dairy farm with milkproduction
traffic, pedestrian
greenhouses with function
chips factory - Farm Frites
logistics for storage
harbor where you can sell wood pallets
olive grove, grape orchard
wine factory, olive factory, flour mill, salt factory, biscuit factory.
etc, etc.

The file must be unpacked.

Required mods:
AAA 64erFix http://www.modhoster.de/mods/aaa_64erfix

AnimationMapTrigger: http://www.modhoster.de/mods/animation-map-trigger
UniversalProcessKit: http://www.modhoster.de/mods/universalprocesskit--2
ChoppedStraw: http://www.modhoster.de/mods/choppedstraw
Kotte Universal Pack V3.2: http://marhu.net/phpBB3/viewtopic.php?f=137&t=1752
Fliegl Vieh Transport Pack V2.1: http://marhu.net/phpBB3/viewtopic.php?f=137&t=1862
GuelleMistKalkModPack_LS15: http://marhu.net/phpBB3/viewtopic.php?f=141&t=1058
MultiFruit v3.0 http://www.modhoster.de/mods/multifruit--4
Mixfeeder: https://mod-portal.com/forum/filebase/index.php/Entry/658-Mix-Feeder-V-2-01/

Download it for additional mods.
Pellets Produktions Pack V1.0: http://marhu.net/phpBB3/viewtopic.php?f=141&t=454

I want to say Thanks to all modders, i used objects from and i use buildings from.
I hope i didn't forget anybody otherwise i still want to say Thanks because i'd appriate the work.
The map may be offered only to the original link in other forums or the like!
The file must not be re-uploaded!
Die Map darf nur mit dem original Link in anderen Foren oder dergleichen angeboten werden!
Die Datei darf nicht neu hochgeladen werden!

Map by: Mike-Modding

DutchFarmingHD Schweine Mast; Marhu, Dutch Agricultural Modelling, Mythic Modding, Bluebaby210, Script: Xentro,
Fatian: Strassenset, Eifok-Team, Windmill by Manuel, LuxFarm
Farmer_Andy, kevink98, San_Andreas, webalizer: ChopperStraw, GMK Mod lappyBauer
GuelleMistKalkModPack_LS15 TMT (Marhu, -Kolbenfresser-, Hatzfan)

  • Lmao
    2016-07-23 21:14
    0 0
    download failed, just ued 35mins... Never again enjoy uploaded mike
  • Popeye
    2016-07-23 21:18
    0 0
    est il possible de mettre le lien sur modhus je ne peux pas l avoir sinon merci
  • Jovanie
    2016-07-24 00:34
    0 0
    dispo ici → http://dl-file.com/4lfc9vwvefmk/Dutch_Agriculture_v1_beta_Unpack.zip.html
  • Donnie
    2016-07-24 02:42
    0 0
    needs dirt and lots of mud be great then want play it till then
  • Bob (wires)
    2016-07-24 04:27
    0 0
    Hi all.. Yes a long download, (took 3 to 4 hours---but worth it) Lots of Factories, large fields, lots to do. Comment... none of the fields are in ( green # ) meaning ( not Owned ) but # 30 for me is planting ( thus I own it ), In the "vehicles xml" ( under economy ) there is only one listing for (fields owned ) it is number one, and it is set (false), no other fields listed, but all look as if they are plantable. No start vehicles, ( no problem ). MixFeeder work okay. Bob.
  • Bob (wires)
    2016-07-24 04:49
    0 0
    From above,,,Did have a problem getting Map to load a first, it would not show the text " please wait map loading ". Started with an empty Folder, Map file, and 128 multi fruit mod, got the loading text okay, map loaded, did a save, Added in the " mixfeeder mod " and the " UPK kit mod", no load, Removed "UPK kit", loaded okay, put in the old version of the "UPK kit"," map now loaded okay again. Map now loads okay as it should ( 2 to 4 Minutes ) Bob.
  • Bob (wires)
    2016-07-24 17:03
    0 0
    As per mt comment above about the Download time for this Map . IT IS WELL WORTH IT, Start the download, Minimize the Internet and then go to Bed or go play some game while it downloads, It is well worth it as it has everything, good layout, large fields, lots of Factories,therefore lofs to do. Bob.
  • Dr. harley
    2016-07-24 18:51
    0 0
    "Olive grove" has not planted trees
  • Chris taylor (badger u.s.)
    2016-07-24 18:55
    0 0
    This map is crap Ltd, it looks like he found alots of buildings and just dropped it in the map = 1 STAR
  • Dr. harley
    2016-07-24 18:57
    0 0
    "Olive grove" has not planted trees. What can I put mod to plant olive trees manually and operate in Olive Factory?
  • Bob (wires)
    2016-07-25 00:59
    0 0
    @ Dr.Harley ... Where did you locate the "Olive Grove" Near what Field?... Email me to chat if you like [email protected] Bob...
  • Bob (wires)
    2016-07-25 01:04
    0 0
    Message above... [email protected] DR Harley, incorrect Email address, correctone is [email protected] Bob
  • Bob (wires)
    2016-07-25 01:21
    0 0
    I have found three ( 3 ) things that I have been able to correct and get the location operating. I have set and have working. 1. Bakery, 2. cookie Factory, 3.Salt Factory, 4, Fishery location, 5, Fruit Orchard, 6. Brewery, 7. Grape vineyard, 8. Dairy. 9. oliveOil and sunflowerOil factory. Still a few more locations to locate and prove in. Problems found and corrected in next Post. Bob
  • Bob (wires)
    2016-07-25 01:35
    0 0
    Problem 1. At the "cookie Factory, could not get the Water to input the tank, the display menu listed quantity there at 23,000 units ( 100* ), Looking in to the main file the value of ( 100* ) should be at 230,000 units Changed a value in ID# 378013 for Water to 230,000 units not 23,000 as listed, Factory now works as it should do. Bob.
  • Bob (wires)
    2016-07-25 01:57
    0 0
    Problem 2. At the Salt Factory, input is "fish", output is "salt" the product would not load , checked a few things and finally found that the item "Salt" was not a registered Fruit, I looked into the main "map file" looked for "LUA" files for Fruit Registration, found a File called "register fruit fill type. lua". The file did not list a fruit called "salt" pasted a new line for "salt". Saved file to main archive, and restated the Game,,, The fruit "salt" now loaded to my vehicle. Bob.
  • Bob (wires)
    2016-07-25 02:06
    0 0
    Problem 3. Bakery, could not get the fruit "Mehl" (flour) to load to a vehicle, this problem was again no " fruit register". Had to add a new item to the "fill type.lua" file as above. problem solved. Working. Bob.
  • Bob (wires)
    2016-07-26 04:38
    0 0
    Well I have worked this Map for 3 days now, still finding the odd flaws, Some crop Icons not showing, Some fruits will not stay in stock after saving game, Some fruits not Registered, Needs some Sighs put up in Factories and other places, Etc. Dumped farm till new version comes out, Also no Support from Author, contact info is Invalid. Bob.
  • Bri


    2016-07-27 15:46
    0 0
    where do you buy the feilds
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