Farming simulator 2019 mods
Frisian march v1.1
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Frisian march v1.1

Dear LS fans, after a long construction period, the 4x Map Version 1 is now ready and available for download.

hier ein kleines Update der Map.

Fehler die Behoben worden sind
- Chopped Straw funktioniert wieder
- hud Fehler mit Sand, concrete, gravel und cement behoben
- Collision bei der Brücke gefixt
- Collison bei Getreideverkauf gefixt
- Briefkästen stehen nun
- Kein Bushalteschild mehr auf der Straße
- Das Mais Feld ist nun eigentum
- Grubber Fehler mit den vorgesäten Feldern gefixt

Es gibt ein paar mehr Autorouten auf der Map

What's new example
    Mixer Factory: production of compound feed by 1. bran, grass and water or 2.Kleie, grains Meis and water
    OIL economy with oil / diesel / engine oil producing and selling
    Distillery for sale of barley and wheat
    4 Biogasanalgen
    ca 660ha farmland
    Soccer field / stadium instead of baseball field
    Flour mills for wheat, barley and maize
    Rapeseed for biodiesel mill
    Factory for pastry and bread
    Bread, baked goods and flour sales via supermarket
    Zuckerfarbik for sale of sugar beets
    Zellstofffabrikk for sale of wood, wood chips
    Feed stores
    New grain trading port - Here we can continuously delivered grain which you buy low and sell for a profit again through the sales offices
    Concrete plant (with sand, gravel and cement) concrete can be sold in the village, sand, gravel and cement can be sold at the freight depot
    Freight Station with trains to shutdown of cereals and wood (as in the original map)
    Slurry and manure sale is at the nursery
    Built wishing well for gold coins reward at the Town Hall in the village
    Hofumbauten, New large cowshed, another silo, feed stores easily changed
    ha Prices depend on the Endfernung the courtyard
    Cattle and pig breeding
    Milk may (but need not be sold itself)
    Forests have new texture and are clearly reforested
    100 gold coins
    Gas station
    Metzger for cattle and pigs sale
    More sub-plots on the farm, biogas plant and sawmill
    Some forests
    Dikes, ditches, windmills, Flachlandmap
    Raiffeisen At The Grist Mill
    Large road network with traffic signs and adapted
    Many new grass fields that need not be purchased separately
    Larger Home Fleet
    Customized visibility, slowing crop growth
    Adjusted pedestrian
    Disappeared Autokino and it laid campsite
    Decoration: dustbins, power lines, more houses, PV systems
    Edeka and Lidl
    Amended unloading
    Adapted PDA Map
    New Photos
    Milk factory is now Hansano
    Kuhwiese the Court
    Larger Sheep Meadow
The map may be set only by using my download links on other sites.

Das ist mein mod - ich bin der Modder

  • Bob (wires)
    2015-08-03 09:44
    0 0
    Hi... Great map, well done on fixes from last version. 1 thing that could be fixed (next upgrade) is that at the Cement factory (near field 37) one of the Shovels for Sand pickup has a discharge trail (full time) as it rotates to fill vehicle. Bob.
  • Vb89500
    2015-08-03 17:22
    0 0
    c mon canion sa
  • Bob (wires)
    2015-08-04 09:19
    0 0
    Two things, ! there is a problem when we but "AR type units " (not all types) in that they Sink into the ground, thus the stilts are not sitting the unit high enough. 2. A question, at the Construction site there are 3 unload pads, cement (liquid type) sand and one more for what, I can not tell, Ant ideas? Bob.
  • Bob


    2015-08-04 21:29
    0 0
    Comments.... The construction site "Baustelle" has 3 dump points, Concrete Sand And Gravel. In the I3D file for this location accepted fruits are Sand Sand and Gravel. ID # 563583 has to be changed to Gravel, ( in now as Sand) . Also there is no Discharge showing for the 4 shovels in the Quarry for Sand or Gravel. Bob.
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