Farming simulator 2019 mods
Frisian march v1.3
0 15 0 3023

Frisian march v1.3

Dear LS fans, after a long construction period, the 4x Map Version 1 is now ready and available for download.

hier ein kleines Update der Map.

Fehler die Behoben worden sind
- Chopped Straw funktioniert wieder
- hud Fehler mit Sand, concrete, gravel und cement behoben
- Collision bei der Brücke gefixt
- Collison bei Getreideverkauf gefixt
- Briefkästen stehen nun
- Kein Bushalteschild mehr auf der Straße
- Das Mais Feld ist nun eigentum
- Grubber Fehler mit den vorgesäten Feldern gefixt

Es gibt ein paar mehr Autorouten auf der Map
What's new example
Mixer Factory: production of compound feed by 1. bran, grass and water or 2.Kleie, grains Meis and water
OIL economy with oil / diesel / engine oil producing and selling
Distillery for sale of barley and wheat
4 Biogasanalgen
ca 660ha farmland
Soccer field / stadium instead of baseball field
Flour mills for wheat, barley and maize
Rapeseed for biodiesel mill
Factory for pastry and bread
Bread, baked goods and flour sales via supermarket
Zuckerfarbik for sale of sugar beets
Zellstofffabrikk for sale of wood, wood chips
Feed stores
New grain trading port - Here we can continuously delivered grain which you buy low and sell for a profit again through the sales offices
Concrete plant (with sand, gravel and cement) concrete can be sold in the village, sand, gravel and cement can be sold at the freight depot
Freight Station with trains to shutdown of cereals and wood (as in the original map)
Slurry and manure sale is at the nursery
Built wishing well for gold coins reward at the Town Hall in the village
Hofumbauten, New large cowshed, another silo, feed stores easily changed
ha Prices depend on the Endfernung the courtyard
Cattle and pig breeding
Milk may (but need not be sold itself)
Forests have new texture and are clearly reforested
100 gold coins
Gas station
Metzger for cattle and pigs sale
More sub-plots on the farm, biogas plant and sawmill
Some forests
Dikes, ditches, windmills, Flachlandmap
Raiffeisen At The Grist Mill
Large road network with traffic signs and adapted
Many new grass fields that need not be purchased separately
Larger Home Fleet
Customized visibility, slowing crop growth
Adjusted pedestrian
Disappeared Autokino and it laid campsite
Decoration: dustbins, power lines, more houses, PV systems
Edeka and Lidl
Amended unloading
Adapted PDA Map
New Photos
Milk factory is now Hansano
Kuhwiese the Court
Larger Sheep Meadow
The map may be set only by using my download links on other sites.

by dani1803

  • Tallguy
    2015-11-10 03:23
    real nice map, just a couple issues. some mods fall through the parking lot at the machine shop when u try to buy. Dont see any gold coins. If you make this map with a few paved lots for our own mods, add a wool pallet collector, potato washer, and lose the water in the ditches, This would be my new favorite map.
  • Tallguy
    2015-11-10 13:32
    ok when i deleted the map and reinstalled, the coins did show up.
  • Bob (wires)
    2015-11-10 18:20
    As per the comment above (by Tallguy) I find that I can buy an "Ar type unit" on stilts and it will not sink into the ground, but if I buy a "Kyoscho unit" having stilts, it will sink into the ground, making it unusable. Also had a Mod conflict with the Mod "Trigger extend" not allowing the Map to load. Bob.
  • Quadrans
    2015-11-11 00:13
    Really good map! However I can't get the diesel mill to work or the wheat,barley and maise mill to produce flour?? Or anything from the food factory?.. Any ideas please would be very helpful. Unfortunately I don't speak German so apologies for that.
  • Quadrans
    2015-11-11 00:14
    Oh and I can't find the food mixer for the cattle? HELP!!!
  • Tallguy
    2015-11-11 10:31
    You need to download the mixing station from one of the mod sites. I use Marhus mix station.
  • Quadrans
    2015-11-11 15:53
    Ok Tallguy got that thanks...Still can't put the necessary "fruits" into the refinery or rap mill or windmills to get diesel oil or flour for bread products any ideas???
  • Tallguy
    2015-11-12 02:18
    I havent tried any of the factories yet, so I'm not sure. could be a mod conflict. I deleted and redownloaded the map, and the coins showed up the second time. The only other problem I solved was that if any equipment sinks through the parking lot at the shop, just reset it to the main farm and it works fine. Im gonna try a factory or two tomorrow, and will let you know what i find. I do know the cement factory and the sand/gravel lots work well.
  • Tallguy
    2015-11-12 20:59
    the mills work for me. on the corn flour mill I had to get close and press 'r' to make the windmill spin. make sure you have equipment that will haul the flour, not all tippers will. As for unloading, just drive the trailer close to the windmill and u will get the prompt to unload. the mills do take time to start and produce flour. then u can deliver the 3 types of flour, plus water, to the bread factory.
  • Quadrans
    2015-11-13 10:44
    Hi Tallguy, Thanks for all your help. I have trailers that will handle all the products but none of the windmills are functional, I think the triggers are missing. I also can't unload Canola to the Rapmill or the Refinery. So, I guess that's it for me. Disappointing but hey, it's a game.. once again thanks for all your help. On to the next map.
  • Tallguy
    2015-11-13 14:04
    I noticed at the windmills i needed to walk up to the door and hit r. did u give that a shot?
  • Quadrans
    2015-11-13 16:41
    Tried that!.. Nothing at all, no menu or anything. I don't think the triggers are in place! Tried the Rapmill again and the refinery... nothing! no triggers. how do you check to see if the triggers are in place and working?.
  • Tallguy
    2015-11-13 20:37
    Im not sure about that. Thats a question for the modders out there. But like I said earlier, I deleted the map and reinstalled and things worked better the second go around. So far ive only used a couple factories and they work. I havent tried every thing, tho, and I'd be surprised if there wasnt problems.
  • Quadrans
    2015-11-15 12:56
    Hi Tallguy, Pleased to tell you I've sorted the problem I had. The version of the Universal Process Kit was outdated. Updated that and everything works great!!! Thanks for your help in this matter Happy Gaming!
  • Tallguy
    2015-11-15 23:39
    glad it works! it is a decent map, still lots to do. Ive added the placeable potato washers, greenhouses and sawmills to add a little more to my to-do list. I do enjoy it, glad you can too!
  • Write a comment