Welcome to Gamsting for the LS 15!
- Fence fixed to the sawmill
- Pallet texture fixed at the sawmill
- Added more FruitTypes to BGA
- HardPoint triggers added to dealer
- Dairy logo fixed
- Fields overlap removed
- Tipping on sugar beet heap at Südzucker AG possible
- Bovine mast fill plane fixed
- Partial collisions removed
In the middle of the mountainous region of the Bavarian Alpine foothills is almost completely cut off from its environment the idyllic Gamstinger valley surrounded by majestic mountain ranges and inhabited by witty citizens Gamstings.
Of the once numerous hermit courtyards blooming with agriculture, forestry and animal husbandry in this secluded area nowadays testify only its sumptuous and rich fields, pastures and cleared forest areas. The only remaining farm northwest of Gamsting now responsible for the management of the whole valley. Here it is necessary to provide and manage the village's own biogas plant, a biomass cogeneration plant and its own livestock.
The local subsidiary of BayWa is the only partner for the farmers in the region. Nevertheless, the agricultural machinery trade and the Warehouse offer a wide choice and a rich assortment. When selecting your equipment and agricultural machinery the mountainous conditions should be considered. With large, bulky equipment, even the most experienced farmer reach its limits.
Gamsting was created with great attention to detail. Many hours of work have been invested in order to arrive at that conclusion. The map was prepared and modified 4 months for the LS 15. It is in this map for the first time in the LS 15 possible to load his felled tree trunks on the boxcar and send off the train. The logs are then sold in the tunnel at the nursery. The map features a true rail tunnel. ;)
Please respect the work of modders and let the map as it is. Thank you!
The following locations are on the Map:
(House, 2 grain storage, storage chips, fertilizer and Kalklagerhalle, 2 machine rooms, shelter, straw, washing area, chicken coop with spout, cowshed with pasture, Sheepfold pasture)
(Administration building, carriage house, seed storage, Getreideabladedurchfahrhalle, potato and Rübenabladehalle with Art dunghill, 4 elevators)
(2 fermenters, storage tanks, CHP container, 2 shelters, scale, operation house, transformer station, 2 drive-through silos and a manure pit)
(5 houses, gas station, church, castle, construction, machine hall of the farmer)
(Sale Building, Warehouse with seed storage space)
(Administration building, warehouse, timber yard, Holzverladeplatz)
(Sale Building, Workshop)
(3 factory building with sales outlet)
(Production buildings, storage chips)
(Power plant building, Wood storage, transformer station)
(Restaurant Building, Warehouse and playground)
Power supply system
(High- and low-voltage poles, house utility poles, substations and distribution boxes)
Train route with real tunnel
(2 level crossings with barriers, 3 tunnels, railway route is used to transport logs and grain transport)
(Almost complete DIY, signs, guard rails, underpasses)
Many bran details provide variety on the Map
AnimationMap Trigger: http://vertexdezign.net/downloads/animationmaptrigger
If you accidentally sold to Kärcher, which is by default starting career start at the washing area, you can watch here the line for vehicles.xml copy and paste into your savegame:
<Item class name = "HighPressureWasher" filename = "data / placeables / highPressureWasher / kaercher / kaercherHDS918-4M.xml" position = "283 827 110 297 -790 901" rotation = "0 1.4615 0" />
For questions and problems you may like this sent to me in the comment section.
Have fun with my modification wishes you Stefan_LS!
- The mod may not be re-uploaded without my consent - The mod can be rebuilt only for private purposes - The mod may not be offered only to the original download link to download!
Please note the readme included in the zip file!