Farming simulator 2019 mods
Lakeside By Stevie V1.31 Dual Maps Tree Fix
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Lakeside By Stevie V1.31 Dual Maps Tree Fix

Lakside V1.31 minor update. 954mb
This update fixes the tree issues that occurred in the map after 1.41 game update, adds a small placeable area at BHP01, animal description tweaks and lower cost prices for animals.

V1.31 end
Lakeside V1.3 dual maps soil mod ready.
Both SSS and HSS V1.3 maps run from one file set, 1 download, 1 zip both versions. 953mb zip package with English tutorial.

Update includes:
Mix Feeder mod removed at the request of the mod makers.
Please read at least the top section of the included english tutorial as it covers saving with the dual maps and mod conflict problems and the fix.

All trees have been deleted and re planted with more theme groups for better clip control in more areas, map looks a little different due to this and the 33m Pines have been replaced with taller 40m pines throughout the map.
 The unloading silo triggers have been changed to work with mods with low fill triggers.
 Detail work throughout the map.
 Lake exit Changed.
 New Farm Gates by FSModding use animation map triggers, Xbox360 controller buttons LB+B to operate. Collision comes on after first operation.
 Farm layout changed.
 RC-Devils Rabbits added with a modified layout with his permission.
 Pet shop added for sale of Rabbits.
 IFkonators bale to feed mod added with his permission. Bales can now also be tipped at the feed stores for manure, silage, hay and straw. The amount is added to storage instead of sold like at the barns.
 Salad Factory and orchard pallet system fixed.
 Bridges and castle ruin added from an earlier version of Farm simulator.
 Enlarged Orchard Yard.
 Windrow width narrowed.
 Sorghum height increased.
 All owned fields planted ready for harvest, potato's, sorghum, rye and soybean.
 Silage removed from manure sales ramp.
 Compost_soil removed from the compost makers tip trigger.
 Floating objects corrected around the map.
 Grass foliage around the map touched up.
 More scenery objects added around the main farm.
 Starting equipment has changed slightly and includes a Capello maize header and a wind turbine.
 A few gold coin challenge locations have had to change.

Map design and creation, Stevie, Custom models, textures and testing Luke_BK and Stevie. Installed mods and scripts by: Farmer_Andy, Marhu, RC_Devil, Robbie FS_UK, Eisbearg, Upsidedown, Decker_MMIV, tater salad, Ifkonator, FSModding, Kastor, Scott Mueller(Tutorial in english for starting a new version save and importing your old saves data) and Webalizer.

Dorset for some textures from his pack

Youtube video Jim Estep, Thanks Jim.

Thanks To Stuart(WONKO), Robbie and Viper278 for helping me out when I had issues.

  • Thrasher
    2015-10-28 22:20
    would be great if you could put maps in 2 different folders so they could be uploaded to a dedicated server. Other than that awesome map love the layout keep up the good work
  • Firez34
    2015-10-28 22:44
    Thanks Thrasher, everything needed is in the package. Copy the map file and look at the moddesc, control for both maps is at the bottom. Delete the HSS from it for the SSS map folder version and vice versa for the HSS, edit the higher description for the map version, done upload to server.
  • Guest
    2015-10-28 23:47
    combines, seeders work fine when hiring workers, but when hiring to plow or cultivate it always stops
  • Thrasher
    2015-10-31 14:10
    hey firez34 i tryd doing what u said but no luck any way you could help me out a little bit would greatly appreciate it...
  • Sweet250
    2015-10-31 23:51
    Stevie, I know you added a lot to your lakeside map, but where do you store the washed potatos? since you have a way to wash them, I would also guess that a way to store them was on your mind, but I have not found it.
  • Firez34
    2015-11-01 15:14
    Hi Sweet250, there's no store for washed potato as they sell direct at the end of the pallet mover. Steamed potato however has storage.
  • Jamesa
    2015-11-04 12:31
    Hi Stevie. Great map, lots to get ones head around. Anyway, has previously mentioned, hiring a working to cultivate a field only lasts for about 5 seconds. Any ideas how to get round this? I have removed all my mods expect the ones provided with your map.
  • Firez34
    2015-11-04 14:12
    I have covered this before on Black Black and Ringwoods. A full crop cycle has to be done, I.e plant the field with a cultivator seeder, Harvest and replant with the cultivator seeder again after the second harvest the field will cultivate with Ai normally.
  • Jamesa
    2015-11-04 16:42
    Thanks Firez34, I will give that a run
  • Wolfrunner
    2015-11-06 00:51
    loved the ring woods maps just trying out lakeside one. having trouble getting any of the equipment or buildings in potato farm area to take fuel or water. anyone else ever have this problem or is there a special trailer i should be using?
  • Firez34
    2015-11-06 12:55
    Yes special trailer, say's in the tutorial doc with the map. Kotte Garrant Universal by Farmer Andy. Latest version is on Marhu.net. Delivers milk, liquid manure, diesel, water and fertilizer.
  • Jamesa
    2015-11-09 11:36
    Hi. I'm also having a problem with the greenhouses. Able to fill the tanks, but not the seed bin. I am using the Krone Emsland v1.6.5, also tried with v1.6.3. Tried with various other trailers with not success. I am able to put wheat in the seed bins, but not seeds. I have tried other trailers, with success. Any suggestions?
  • Firez34
    2015-11-09 14:29
    Farmer_Andy made the plant accept wheat as seeds, the seed bins at the salad factory also accept Barley and Seed 2 from the seedmaster machine. All have been tested and working. Any standard trailer will work as the multifruit config file handles seeds2.
  • Jamesa
    2015-11-09 15:51
    Thanks. Is there a seedmaster on lakeside that I haven't found?
  • Jamesa
    2015-11-09 16:22
    Ignore my last, now i have seen a picture of it, i can see it on the map
  • Jualmas
    2015-11-11 14:21
    Congratulations for otimo map, keep it up, we farmers were glad. Not for upgrading. Complete the part of fruits and also rabbits.
  • Jualmas
    2015-11-11 14:23
    Staff is important to read the tutorial.
  • Andreas
    2015-11-16 07:58
    Hello steviehow have you calculate the field sizes in lakeside?i mean they are too bigas sample the field 07 (between vehicleshop and church)the filed is 204,5meters broad and 355,5m long, this are 72699,75sqmthis are 7,26ha, your specifications are 17,76ha this is to biggreetsandreas
  • Wolfrunner
    2015-12-05 22:32
    i am trying to get orchard running but cannot fill water using the same trailer i am using at produce yard. any thoughts. thank you
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