Paradise Hills Update by Stevie V1.1
Paradise Hills V1.1 fixes and improvements.
Compost master usage fixed as well as production.
Groundmarkers added to compost master, compost master store, compost sell points.
Compost store added in the general store with conveyor.
Milk Dairy yard space increased and tip grids added.
Signs added to the general store.
100 coins adjusted.
Wood working fixed including the sack pallet spawner and collision.
Water Tower added to wood working with fill trigger, ground markers added.
Mill pond wood triggers added to small lake near wood working.
Animated water log fixed.
Rye distance maps changed and matched for early growth stages.
Oat diffuse sparkling removed.
Sorghum cut height adjusted.
Trailer tip added to the beetmaster2k16.
Egg station pallet path corrected.
Sageworx pallet textures fixed.
Wood train adjusted back a little.
Autosell added to eggstation pallet mover.
Hello friends this is Paradise Hill with multifruit and soil mod ready. 21 medium to large fields and a large natural forestry area in the centre of the map. The map also comes with matched placeable trees for fast forestry replenishment. Custom animal zones with water mod and animal fattening for Pigs, beef and chickens plus egg laying station. The map has many features and ways to pass by the hours. Have fun, Stevie.
Map design and creation, Stevie, Custom models, textures and testing Luke_BK and Stevie. Installed mods and scripts by: KevinK98, Farmer_Andy, Marhu, Robbie, Eisbearg, Upsidedown, Decker_MMIV, Fatian. Blacky_BPG and Webalizer.