Project the last one fs15 v1.0
Here is my final map for farming simulator 2015.
This is a directory based on nothing.
There's everything to do for the big players, but also for the small player.
can be found in the folder:
- garden center
- Pigs. calves geese ostriches.
- and much more.
Watch out, After downloading, extract the zip file from, This is required because you need the mods inside this folder.
In the yellow folder are the files you need in your mods folder.
Questions about the open fences are not answered, there are two mods in the brochure for the fences.
Also there are gates that open on time.
If the folder does not load, you can try with only the mods folder and the folder,
it can namely being that there is a conflict mod.
So questions are not answered on this.
Veder I wish everyone a lot of fun with the folder and if there are questions we hear it on https://www.facebook.com/farmingsimpictures/
Map By Gert-K
Map by: Gert-K
Grass and other objects by Mike Mike modding
I want to say Thanks to all modders, i used objects from and i use buildings from.
I hope i didn’t forget anybody otherwise i still want to say Thanks because i’d appriate the work.
ReFFarmer,Dutch Agricultural Modelling, EJBFarmingBV - Showgunn84 - Desperados93, Mythic Modding, Bluebaby210, Tobi89 aka Spl3do, Max311, IceBlade, 844Powr™, Deifel GBR, Wildfuchs
Team um Bauer Jens 1 (Licht) John Deere 6930, Germany Community Group
martinbigM500 - Script: GE-Mapping, Marhu – Scripts, HatzFan - Einbau -Kolbenfresser- - 3D Objekte, Eifok: MapHoseRefStation, Strasse: Fatian.
Potato Cistern: Renting Modding.
Schweine Mast; Marhu Farmer_Andy, kevink98, San_Andreas,
webalizer: ChopperStraw GMK Mod lappyBauer Marhu, Hühnermast mit animierten Windmill by Manuel, LuxFarm Animation Map Trigger: Script: Xentro, GuelleMistKalkModPack_LS15 TMT (Marhu, -
GuelleMistKalkModPack_LS15 TMT (Marhu, -Kolbenfresser-, Hatzfan)
Street pakket: Fatian pigs stal & Kalf stal: Marhu Windmill by Manuel countrytrade by Eifok Team
Rolltor by ie53i Pfreek Ropa Halle by Keiner LuxFarm Animation Map Trigger: Vertex_Dezign, Eifok-Team; NKB-Modding: Fermenter; Nick98.1: Schilderset;