Volkshill v1.8 SoilMod Multifrucht
Welcome to People's Hill!
Folk Hill Version 1.7.6 - both versions:
Falling prices fixed in fattening animals.
Prices are, however, no longer appear on the overview page.
As an alternative, I recommend following Mod: Multi Overlay Mod
The score from the v1.7.5 can be accepted.
Folk Hill Version 1.7.5 - both versions:
Pig and cattle fattening: Mist is now reissued outside.
BGA: chips away.
A takeover of the old saved game is in most cases possible (from V1.6 or V1.7). But since it is come with some problems, I recommend a new game. Is probably due to the mods used. Must hold each decide for himself what he does!
Folk Hill Version 1.7 Multifrucht:
Egg-laying station incl. Pallets collector inserted. Info
It stands on the large open area, please look at the pictures and remove any objects placed there!
When the BGA Planning silos fixed.
When the pallets sawmill collectors fixed.
Adapted to the straw yield of oats and rye.
Adapted seed consumption with clover and lucerne.
Factory script updated.
Purchase of pallets eggs between field 15 and 16 inserted.
There can be the old Score version 1.6!
Folk Hill Version 1.7 Soil Multifrucht:
There must be at SoilMod version neither the nor the GuelleMistMod.zip
ZZZ_multiSprayer.zip in mod folder are!)
Changes as 1.7 multi-fruit, additionally:
Soil Mod inserted
Slurry manure mod away.
Fixed bug that the stock of lime will not be saved.
There is a placeable fertilizer tank: Modhub
There can be the old Score version 1.6!
Required mods * which are not supplied with the Map:
Transport of diesel, milk, manure and water: Kotte Universal Pack Trailer
Transport animals for fattening: Fliegl Livestock Pack or Joskin Betimax RDS7500 V 3.6.0
Raising fruit types Number: 64er Fix This mod is very important !!!
Mod * Recommendations:
Display of inventory: Multi Overlay Hud
Zunhammer water u. Milk tank v2.1.0
Fliegl DPW180 ball pendant with Autoload function MP Capable
Bührer 6135P platform for extracting the washed potatoes.
* In some mods to register with Marhu.net is necessary in order to see the download link can!
All the map accompanying mods have in mod folder!
Even if the mods already exist, please replace with the accompanying.
The Map is now a Multifruit module in, which can be used for the people's Hill and the Folk Holm!
If the Map stutter at the beginning, it is because the shader cache must first be "taught"! You will notice that the jerky is gradually less!
If the bucking not be less, have a look in your log.txt, possibly making even a mod trouble!
The Map was tested patch 1.3 and is fully compatible !!!
I therefore recommend that the patch 1.3, which is to get here:
Livestock market 2.0:
When cattle market can buy young animals for fattening at half the price compared to the shop with a livestock trailer, it mus they drive yourself to the mast.
Mast systems 5.0:
A new feature of the mast equipment 5.0 that the juveniles purchased (store or cattle market) not as usual
remain in the stable. The adult animals are sold as usual, but the stable is empty again after the last animal has been sold. It must always be purchased new hatchlings.
The saw is operated steam, so the work has to be supplied with fuel, for example, with loose straw, straw bales, wood chips or wool pallets.
Then you can bring the timber to the sawmill. The sawmill then establishes from the wood, wood chips and pallets with boards,
a portion of the wood chips can be used again as fuel equal to the rest can be sold, the pallets with boards can be sold. (The mill you can use).
The sawmill is running out performance Günden in a 5-minute intervals (in game time)
Exact information about the stocks you get at the panel on the lumberyard page.
For efficiency: The sawmill is set so that you get 135% of the introduced raw materials out again.
Wood chips: 10000
Boards range: 4000
The construction market has the following functions:
Purchase of wooden boards, which were produced in the sawmill. Furthermore, taking the DIY
also compost and wood chips on.
Sale of tree seedlings, seeds, lime and fertilizer.
Danger!!!! The construction market is only open from 08.00 until 20.00 clock clock!
Folk Hill Version 1.6 Multifrucht:
BGA silos fixed, should be drained completely now.
Mast systems update to V5.0
(Use Now with hose animation when Wassersilo, please Linked down trailer,
in the mast installations are marks there the juveniles can be unloaded.
The gates of the broiler will now automatically!)
Cattle market update to V2.0
Pig feed production incl. Stock added.
(Can in pig and cattle fattening be fed as mixed feed. Sales at cattle market and the Court BGA. The potato scrubber is without boxes, you can recharge the washed potatoes or you can take a shovel with a trailer.)
Balemaster added on the farm.
Sawmill equipped with pallet collector.
Available for beet pulp added.
Seed stock farm changed: Only available as a warehouse, buying function removed.
(Seed, lime and fertilizer can be purchased at the DS-factory or at hardware stores)
Exchanged stations: Hoftankstelle must be back-filled, diesel can be purchased from the car dealer.
(For transport, the bottom Linked Kotte Universal Pack use)
Straw purchase exchanged at the mast equipment: Outside the elevator can only be sold bales,
in the barn only loose straw!
(Operation of the elevator is at the left side from the lift in the mark.)
Straw power plant at the station added here bales and loose straw can be sold.
Various scripts updated.
Pothole away on the road between BGA and wood buying.
Mähmission "Baseball Field": The lawn area is located to the left of Nordzucker.
Various parked cars away.
Various optimizations made to the map.
Folk Hill Version 1.6 SoilMod Multifrucht
GülleMistKalk Mod away
Added loading points for fertilizers
(In the following locations: Hof, BGA, the railway station and at the hardware store)
There must be at SoilMod version are neither GuelleMistMod.zip nor ZZZ_multiSprayer.zip in mod folder!)
I wish you have a lot of fun!
RC-Devil: DüngerFabrik/Lager, Kompost Textur
Marhu: Watermod, Milchtrigger. Mapsiloband, Stutzen, Woolpalettcollector
Marhu u. Mannie313: Mastanlagen GMK Mod
Marhu Funky: Rübenschneider
Marhu, weisser: Seed2Fix
Andy1978 und Marhu: Seedmaster
Farmer_Andy: Kompostwerk, Güllelager, Rübenschnitzler, Hühnermast
Schweinefutter Produktion, Balemaster Eier Lege Station
upsidedown : Multifruid Mod, Unkrautmod
Mariodiek: Förderband Holzschnitzel, Lagerhalle
Eribus: Forgotten Plants Landscape Texture V1.0, Fruchttexturen
Blacky_BPG, Nils23, weisser, lappyBauer, dtmaster: DigitalDisplay
bgo1973: Klee Luzerne
Eisbearg: Gitterbox Eier
Geneborg: Texturen: Gülle Mist Kalk – Sonnenblumen, Klee Luzerne
EL Cid: Zuckerfabrik
Joerg_B: Große Halle
TyphoOn: BGA für Kleinbetriebe
BigM, Bluebaby210, rafftnix: Strohkraftwerk
Sollte ich jemanden vergessen haben, unbedingt eine Info an mich!!