Farming simulator 2019 mods
Wielmoza v2.1 Final
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Wielmoza v2.1 Final

At the outset, I would like to highlight that the map has been improved for the people who wrote to me on the church also do not write that it was almost done doing what people write to me and I look forward to their decisions
This is version Final

On the map are:
- 3 farms, each focused on a different activity
- Cows, chickens, sheep, pigs
- Feeding turn down in the barn
- Multi terrain
- Purchase of crops, trees
- Sales of pigs
- Buying seedlings
- Mod manure, liquid manure, lime v2
- Mod chopped
- Manure pushed out of the barn
- Traffic
- The movement of pedestrians
- Gates and doors opening to the key \\\\\\\ "A \\\\\\\" is not a zero
- Instructional icons where what and how
- Multi silo
- Lime drawn in a spoon
- Storage of beets, potatoes
- Mod water
- Watering sheep feeding
- Feeding wheat and water hens
- Sales of eggs
- Finance Sales wool
- Nicely shaped area
- Optimized map whizzes up nice
- Added oats to the map
- Large and small fields
- Reset machines
- Machinery for the start

What has changed:
- Added mud on the map (provided with got better in the lobby)
- Added a second piggery on the second farm
- Fixed trees slightly optimizations that load to some stopnnia distances which results in faster game
- Added to the PDA map numbers with the number of boxes on the wish of many players

Play your favorite game Regards

If you have questions, please write will certainly try to help

The ban map editing without my consent you have a problem, inquiry write!
Categorical prohibition of changing Link


VenTuriO Fs

  • Blacky
    2016-07-17 17:32
    0 0
    awesome mod map love the real mud on it keep up the good work
  • Blacky
    2016-07-17 18:06
    0 0
    there is 1 problem with your map mod when you save the game and come back to it you have go through all i icons that floating around the map again first time i go through all icons again and again gets sicken you need to fix your map mod
  • Blacky
    2016-07-19 20:18
    0 0
    also in field 42 behind farm you need to get rid of the falling tree branches on the ground at the end of the field 42 the combine gets hung up the header to gets hung up on the tree branches laying in the field
  • Blacky
    2016-12-06 06:16
    0 0
    also you are missing the kalk mod to refered as fertilzer mod
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