Oklahoma usa v2.0

DESCRIPTION

Today i present the oklahoma map fs15 to fs17.

Version 2_0
What's New in Version 2.0
Released Just now
Fixed all particles for the fruits
some other small fixes. updated scripts.
fixed the wheels on the train.
added fill planes for the mining. mining will come out in v2.1 for production.
removed the weather mod from the map so still have to have the mod for now
due to not everyone wanting it.
v2.1 will add more storage per request.

All shaders have been upated. added multifruit to the map and alot od sell points around the map. there is also a forestry areas around the map. verious sell points for wood and wood chips. pda has been updated. i have kept it as maeircan style as possible but with a few ingame things that are scattered around. this is v1 so might be a error or two but i have done well with keeping errors out of the log.All animals present at the new main farm with a greenhouse potato washer potato steamer storage and mixing stations for the animals.there is also butter production soymilk production and budweiser production. milk can be collected from the cows and sold at the debalk buidling and liquid manure. trains run between sell points. the second train can sell at the wood trigger and the end of the map. good starting vehicles are avaible to start production right away.Everything will be added in the unzip me folder to be added to your mods for everything to work properly.Have fun and any feed back is welcome to improve the map.

CREDITS

FS15 Credits
Giants
Map creator: cjwilksy
Base map: Idaho 2015 Edit by Farmer Klink and Diesel Boss; Original Idaho map: blueweb
Map Testers: cjwilksy, JohnDeere1952, killerrf, Deere_Guy, blakealig1, AndyC, and nomadjc
Soil color textures files: KimG, Geneborg, BulletBill and Giants
Grain Mixing Mill: JohnDeere1952
Manure storage bunker: JohnDeere1952
Grain dryer with fans: JohnDeere1952
Hog, Beef, Chicken and Horse Fattening Scripts: 812farmer
American Hog and Beef sheds: 812farmer
Ranch Fencing: Sandgropper
Farm Fencing: Sandgropper
MapSiloBand: Marhu
FermentingSilo: Marhu
Watermod: Marhu
WoolPaletteCollector: Marhu
ViehMarkt: Marhu
Cowshed/Dairy: unknown--imported from Small Town America Map by Wayne Sumner
LMS Buildings by LazyModStudios Modding
American Style Buildings, barns, and Sellshed by JohnDeere1952
SukupBinPack by ThompsonM06
Hutchinson grain pump pack: musicman
Meridian bins: itisntworking
Anhydrous Tanks by IB055
Beleuchtung by Bauer Jens1
Horses by Luculus
MachineShed, PoleBarn, Powerlines, Coops by DocElyoc
Road Construction Kit v3 - Fatian
Guard Rails - Fendt512
WoodenSigns - Thunderace
Avia Gas Station - Dimanix
Radio Tower - Raptor5
New VehicleShop v1.1 - Joerg_B
McDonalds - Basti_66
Barns - Axel of Sweden
Aral Station - Case Fan
Futterlager - Ganelcer
Slaughterhouse - Javier007
Trucks - seba j
bigmigmag, workshop equipment - JauchenPaule
Bridge - Fatian
CoverAll Building - Fraser Cow
PavementMarkings - FrankWienberg
Lindejb sheds: Joe Lindberg
Rye, Sunflower, Clover, and Alfalfa textures: Geneborg
Soybean and Sorghum textures: unknown
Oats texture: seba j
Easy Halls: easyhalls.com
Neuero NL10 Grain Bins: Kyosho's-Modfactory
White and Black tin textures: RANDOMSparks
Metal Fence posts: LMBFarmer
Hayshed: JDB14
Water reflection: BlackSheep
Converted to fs17
by Regularguy

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COMMENTS

Commented on 2017-02-21 17:09:02

F57, Co-ords 2269, 1924. There's something in the middle of the field that has collision on it. Ran into it on my way to the animal farm.

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Commented on 2017-02-21 17:11:12

Correction, on the way to where the animal farm is actually marked on the map.

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Commented on 2017-02-24 21:28:00

I love the big open fields, trains, huge open farm to customize to my liking but the fill planes around potato washer are small. The PDA has NOT been updated as the farm icons are in the middle of a field. Not much instruction on what to do with new crops and potato steamer. The reset area is not very large either. Big open area and it holds about 10 items.

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Commented on 2017-02-28 05:20:26

I love the map. But it is saying that my shop is full when I have moved all the vehicles and implements away from where they are initially parked. Can't reset any of my vehicles, can only sell them and rebuy new ones. Getting quite expensive.

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