Farming simulator 2019 mods
Seasons v1.0.0.0
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Seasons v1.0.0.0

Winter is coming... and spring, summer and autumn too.
The Seasons mod changes the fundamental way to play Farming Simulator by introducing seasons and changing all aspects of the gameplay, such as weather, growth, economy, vehicle maintenance and husbandry to suit.

Experience the trials and tribulations of a real life farmer worrying if you will get all your crops planted on time before it gets too cold, or too dry, for them to germinate and whether you will complete the harvest before the rainy days of autumn when crops will be wet.

Beautiful visuals to suit the seasons, such as the birth of life in spring, the richness of colour of autumn and bare trees on a bleak winter's day when you are clearing the snow, or doing forestry, will help to fully immerse you in this new environment.

We strongly recommend that you start your Seasons experience on a brand new save game. Please note that this released version of the mod is not compatible with any previous incomplete versions. Delete the incomplete version of the mod, install this release version and start a new save game.

Alt + S : Seasons menu (growth overview and settings)
Alt + F : Show / Hide weather forecast
Alt + R : Maintain vehicle (must be done when vehicle is parked by a workshop and is only possible when maintenance is necessary)
Alt + N : Skip night (only available once it gets dark, before midnight)

For further info on game play checkout the Seasons section of the in-game help. A full list of features can be found in the mod's readme file and on our website: https://www.realismusmodding.com.
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Realismus Modding

  • Albert
    2017-06-09 18:14
    bonsoir gros soucis le mod ne demare pas ET fails sorter la map
  • Raven
    2017-06-09 21:20
    crashes when trying load the map
  • Dave
    2017-06-11 00:31
    Pile of piss, waste of time, slows gameplay, nothing like the real thing , plus its just a game
  • Jeff
    2017-06-11 00:46
    Any vehicles you have get removed after saving screw this!
  • Theseb
    2017-06-12 00:38
    Sorry, I am a bit confused. No vehicles get removed and it does not slow down game play. Also, whatever, I am not sure what your problem is with me personally, so I am not going to bother with you.
  • @theseb
    2017-06-12 04:18
    Don't worry, theSeb, every group has that one guy that doesn't do much but says a whole lot. For example, in SOB, it's enzosnext. In your group? It's you. It's one of life's constants - a group needs its weakest link. Then again, I think enzo may be useful enough to write docs. Not sure what's tied to your ass, but maybe give some thought to proper documentation instead of the rushed and cobbled together crap you currently have. Do it for your team, theSeb, at least do something :)
  • Maptester
    2017-06-12 12:54
    this mod doesn't remove vehicles or slow the game down it will not work properly if the map isn't seasons ready the only map I know of that is seasons ready is dusty cove
  • Jeff
    2017-06-16 22:27
    on my new save yes it did remove my vehicles, might just be for me but that is the only problem i had, i purchased vehicles, played the game, saved the game exited out, went to play again and all vehicles was gone!
  • Monkey_nuts
    2017-07-12 12:42
    Brilliat thank you love this mod
  • Daniczech
    2017-08-17 12:57
    Thank U God :-)
  • @whatever
    2017-10-24 08:47
    Realismus actually does have quite a lot of documentation available. For example, there is a manual on how the Seasons mod works on their website here: https://www.realismusmodding.com/mods/seasons/manual/ The Realismus team has also been quite friendly in inviting modders and players alike to their Slack account where untold time has been spent by them in answering questions and helping others.
  • @whatever
    2017-10-24 08:49
    As for your remarks about theSeb, I suppose every man is entitled to his own opinion, but my perceptions of him are quite different from yours. Developing a game-changing mod such as Seasons is no small feat, and required a lot of teamwork. Without being privy to their internal conversations, I'm not sure how any of us would be able to judge each team member's relative contribution to the others anyway.
  • @whatever
    2017-10-24 08:51
    The little bit of modding I've done, which is on things very simple by comparison, has been exhausting, and has required a diligence and passion unlike few things I've ever done in my life. I can only imagine what near sleepless nights people like theSeb and others that worked with him went through to produce Seasons. He has my gratitude and respect. Whatever interaction you've had with him has apparently not been positive, and for that I'm sorry -- he's actually a very nice chap.
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