Vladimirovka Map v1.0.5
I love small maps, so Map 2x2 animals and cultures are standard, + rye, carrots and onions, - reeds.
1 I removed the script from the enterprises PalettenSammler, buggy.
2 Reduced the markers in the silo pits.
3 I lowered, where I could, traces.
4 Turn down the volume and the radius of the song.
5 There was a boiler room.
Gas pack 1 grocery van bread, boxes, salt, sugar, bags, fish. 2 The trailer clings modules.
on the map are 20 fields (fields with jobs), 3 of them are yours (2 are made by meadows). bakery, fish farm, production of feed, fuel, seeds and fertilizers work 24 hours, the rest from 8-20.
in the river, where there is no ford, the technique is drowning. on 2 bridges (which are in water) and in 2 fords (with gravel), the technique is washed. You have to buy salt at the trading station. sawmill works only on diesel!
there is a vegetable store, a feed storage facility, a warehouse.
added pipeEffect for rye
Required modes: vrataTrigger (for opening the gate), choppedStraw
(chopping straw), AAA_UniversalProcessKit (for the work of the gas station and washing, fuel is sold at the gas station in the district center).
I'm still just learning. I tested it myself, maybe I missed something. The log is clean.
HAVE A GOOD GAME!
Andriy Lotetskyi, ixoL, Vovan