Farming simulator 2017 mods
Vladimirovka Map v1.0.5
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Vladimirovka Map v1.0.5

I love small maps, so Map 2x2 animals and cultures are standard, + rye, carrots and onions, - reeds.

Version 1.0.5
1 I removed the script from the enterprises PalettenSammler, buggy.
2 Reduced the markers in the silo pits.
3 I lowered, where I could, traces.
4 Turn down the volume and the radius of the song.
5 There was a boiler room.
Gas pack 1 grocery van bread, boxes, salt, sugar, bags, fish. 2 The trailer clings modules.

on the map are 20 fields (fields with jobs), 3 of them are yours (2 are made by meadows). bakery, fish farm, production of feed, fuel, seeds and fertilizers work 24 hours, the rest from 8-20.
in the river, where there is no ford, the technique is drowning. on 2 bridges (which are in water) and in 2 fords (with gravel), the technique is washed. You have to buy salt at the trading station. sawmill works only on diesel!
there is a vegetable store, a feed storage facility, a warehouse.
added pipeEffect for rye

Required modes: vrataTrigger (for opening the gate), choppedStraw
(chopping straw), AAA_UniversalProcessKit (for the work of the gas station and washing, fuel is sold at the gas station in the district center).

I'm still just learning. I tested it myself, maybe I missed something. The log is clean.

Andriy Lotetskyi, ixoL, Vovan

  • Me


    2018-03-04 14:56
    Need more info on opening the doors an map, have animated door trigger but just the gates work. The doors where the starting equipment are still no popup to open, would like to try this map out, thanks
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