Farming simulator 2019 mods
ContractorMod v1.0.0.1
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ContractorMod v1.0.0.1

This mod enable simulating a defined number of characters you control one by one during a solo game.

Fixed in v1.0.0.1
- Conflict with Fruchtzwerg's Inspector mod

By default, 4 characters are available Alex, Barbara, Chris and David.
At first loading of a map, they are located at the Career starting point.
When saving the game, characters location and vehicle is saved so they will be restored when next loading the game.
So you will be able to continue your game exactly as you left it.

Default keys to switch between characters are:
- NEXT : Tab
- PREVIOUS: Shift + Tab
They can be changed but by default they replaced the standard switch between vehicles since it's disable.

This mod is compatible with CoursePlay and FollowMe mods.
So, for example, when using FollowMe, one character will be the Leader and another one the Follower.
Characters can be seen on the minimap when activating default category (the last one represented by a house) in the map overview screen.

Name, gender, color, body, hair, accessories and number of characters can be changed in ContractorMod.xml file located in modsSettings directory for new games.
Once a game has been saved, they can be changed in ContractorMod.xml file present in related savegame folder.
ContractorMod.xml file also contains configuration for passengers for mods vehicles. You can add your own mods here.


  • Sp 681
    2019-05-30 20:32
    0 0
    Hello!I like this mod, although it is a bit difficult to create characters "in blind" from the xml file! The very big fault in my opinion is to have to remove the switch of vehicles! What may not be very embarrassing on a small farm with few vehicles! but becomes very boring on large farms with thirty or more vehicles! The ideal, would be a switch characters, and a vehicle!Note that this is only a personal opinion, it is just a suggestion for future update!
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