Farming simulator 2019 mods
Fliegl Timber Runner Wide With Autoload Wood v1.0
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Fliegl Timber Runner Wide With Autoload Wood v1.0

This is set of three log trailers, which have larger space between forks, so you can load / unload them with front loader or big arm loaders.
-additional forks which can be folded / unfolded when you are loading short logs to 3 or 4 piles (15m and 20m trailers)
-back attacher for trailer and trailerLow to all trailers
-Autoload script edited (logs are now sorted to the piles)
-you can change number of logs piles on your trailer from 1 to 4
-you can switch between piles manually
-you can show unload area to see where logs will be unloaded
-you can show load area to see current pile
-you can move, resize and rotate unload area
-all controls can be set in your Inputbindings
-you can enable / disable F1 help, will be saved as global in xml config file

12m trailer - 1 pile up to 12m, 2 piles up to 6m or 3 piles up to 4m
15m trailer - 1 pile up to 15m, 2 piles up to 7.5m or 3 piles up to 5m or 4 piles up to 3.5m
20m trailer - 1 pile up to 20m, 2 piles up to 10m, 3 piles up to 6.5m or 4 piles up to 5m

KEY_X - fold / unfold additional forks (15m and 20m trailers)
KEY_B - start autoload
KEY_Y - start unload
KEY_O - change side (left / right)
KEY_KP_enter - change number of piles
KEY_KP_period - switch to next pile
KEY_KP_minus - shift unload position
KEY_KP_plus - resize unload position
KEY_KP_0 - rotate unload position
KEY_KP_multiply - show / hide load position (current pile)
KEY_KP_divide - show / hide unload position
KEY_lctrl KEY_t - show / hide F1 help controls (saved in xml config file)

If you find any errors or issues, let me know in comment or to [email protected]


  • Name
    2019-12-16 19:16
    0 2
    i don't get it? This mod has been out for a year?
  • Ricobab
    2019-12-16 19:57 Send message
    2 0
    @name : it is now on official modhub
  • Russ
    2019-12-16 23:54
    0 0
    ya but something is wrong with it in the download i cant get any logs to unload it dont have an unload key
  • @russ
    2019-12-17 15:32
    0 0
    default key for unload was y and its had a little bit of a delay before it would start
  • @russ
    2019-12-17 15:35
    1 0
    also if you have any other autoload trailers in it creates a mod conflict
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