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Farming simulator 2019 mods
Great Plains v1.0.0.0
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Great Plains v1.0.0.0

Great Plains is a 4X map based on the central plains of the USA (Kansas, Nebraska, Oklahoma). That means flat terrain, wide open spaces, and BIG fields.

I was getting frustrated with maps that were visually stunning, but which emphasized scenery at the expense of playability, so I decided to do the opposite. This map was designed for easy playability with automation mods, such as Courseplay, so all the fields have wide clear borders and there are very few obstructions. There is no AI traffic to interfere with your automated vehicles.

You start off with some good equipment. There are already Cow, Sheep, Pig, Chicken, and Horse facilities at your main farm. I intentionally did not include a bunker silo near the cow husbandry as many players prefer to use fermenting silo and feed mixer mods. I left plenty of space for you to place whatever items you like.

Purchased vehicles spawn at your main farm area with the overflow spawning at the Vehicle Shop.

An AutoDrive network is included, please import "AutoDrive_FS19_Great_Plains_config.xml" into your AutoDrive the first time you start a new game.

The farm has additional crops: Millet, Rye, Spelt, Carrot, Onion, Lettuce, Cabbage, Red Cabbage, Poppy, Hops, Tobacco, and Clover.

Millet, Rye, Spelt, Poppy, and Hops are harvested with any normal grain header. Tobacco requires any corn header. Carrot, Onion, Lettuce, Cabbage, and Red Cabbage require a multifruit harvester mod with a header specific to each crop. You can find these mods online. Clover can be harvested with a forage harvester and turned into chaff.

Thanks to:

CAZZ64 for the 4X base map and multifruit silo.
RWModding for Converted Road System Kit.
Dorset for make-your-own-sign kit.
Numerous unknown modders for buildings and decorative items.
NOR3MSTI for inspiration.

Please do not upload to any other sites.

Aviator64

    Comments
  • Ab farms
    2019-07-14 13:15
    7 3
    Nice to see a map without all those bloody bushes everywhere.
  • Yz farms
    2019-07-14 14:13
    2 4
    and to improve this great map even more, I went into GE and removed all of those silly flags, now it's much better :) hihi
    • Aviator64
      2019-07-14 15:06 Send message
      4 0
      Thanks for your comment. What flags are you talking about? There is one American flag next to the city hall building. Or did you mean something else?
  • Machman
    2019-07-14 15:05
    1 1
    great map best so far any chance you could make the silos and sheds on farm can be removable as the silo has no filling point and the sheds fill the yard ........thank keep up the great work
  • Farmboy44
    2019-07-14 17:05
    0 0
    very, very good !!!
  • Wrangler
    2019-07-14 22:05 Send message
    0 0
    B.O.B. Lookaround - Great Plains - Farming Simulator 19 - https://youtu.be/0uZkfGxo6aw
    • Aviator64
      2019-07-14 23:02 Send message
      2 0
      That's great, thanks!
  • Balfarm
    2019-07-14 23:54 Send message
    0 0
    Nice map, thanks. You forgot sorghum (milo) which is widely grown in the Central Plains.
  • Wrangler
    2019-07-15 00:14 Send message
    1 0
    Don't forget hemp.... :)
  • Tarzan
    2019-07-15 12:06
    0 0
    Asparagus pleace
  • Jayne
    2019-07-15 13:22
    0 0
    Brussel Sprouts and Broad Beans please
  • Uncleorion
    2019-07-15 17:03 Send message
    1 0
    Great map, thanks for sharing it with us all.
  • Papa
    2019-07-15 18:24
    1 0
    What a beautiful map now. Keep up the GREAT WORK. It would be nice if we could have all the stuff on the map removable.
  • Doc

    Doc

    2019-07-15 18:46
    0 0
    Make the small farm plots lands so you can buy them, usless otherwise
    • Aviator64
      2019-07-15 22:38 Send message
      0 0
      They are all purchasable lands. I just started a new game and made sure they work properly, no issues here. Have to wonder if your download got corrupted somehow. Try disabling your AV and redownloading/reinstalling.
  • Farmerbob
    2019-07-15 19:51
    0 0
    Love the map but I cannot dump grain into the silo on the main farm. Trigger is not working. Thanks!
    • Aviator64
      2019-07-15 22:39 Send message
      1 0
      Works fine here, I have over 100 hours play time on the map on both Mac and Windows systems. See my reply to the comment above, maybe your AV caused some issue with your download?
  • Farmer jones
    2019-07-15 23:03
    0 0
    Why is field 1 $1.6 million? That's more than fields 3 times its size.
    • Aviator64
      2019-07-17 18:28 Send message
      1 0
      Thanks for bringing that to my attention. I found that the border area around the edges of the map is also tagged to Field 1, which would explain the price issue. Mea culpa! I will fix that in a future update. If you start in New Farmer mode you will already own Field 1 by default and it won't be an issue.
  • @wtf
    2019-07-16 07:15
    5 0
    Not even close to the Michigan map and if it was it be a better job. Great map keep up the good work dont worry about the trolls.
  • Mcarden75
    2019-07-16 07:47 Send message
    0 0
    This is my Farming Simualtor 19 Great Plains v1 0 0 0 First Look Review and for the size I am impressed with the map. For the size though and the mass fields, a train would be nice to transport. I certainly can understand what the map designer was doing and I certainly can appreciate the hard work and dedication. Can't wait to see what comes next. - https://youtu.be/ae_Bcu4oLbY
    • Aviator64
      2019-07-17 18:34 Send message
      1 0
      Thanks for your comments and a great video! I thought about including a train, but decided against it; since I already included an AutoDrive network, you can easily set up an automated truck and trailer to transport from any silo to any sell point, plus it loads/unloads automatically. That, to my mind, is much more versatile than a train.
  • Uncleorion
    2019-07-16 12:09 Send message
    0 0
    Does anyone have a working AutoDrive network on this map? It seems most is working , but dumping in main silo doesnt work it seems, (recording routes myself crashes the game for some reason).
  • Farmerbob
    2019-07-16 18:19
    1 0
    I finally got the silo to work. I redownloaded the map but still had issue until I unloaded a little product from the silo and redumped it, Now I can dump any product in the silo. Thanks!
    • Aviator64
      2019-07-17 00:11 Send message
      1 0
      Thanks for posting that. Funny, I never experienced that issue.
  • Uncleorion
    2019-07-16 20:54 Send message
    1 0
    @Farmerbob this seem to work, thanks alot.
  • Uncleorion
    2019-07-17 00:24 Send message
    0 0
    Found an issue at Field 40, my combines get stuck / hit by something invisible, Its like my workers stop working, and i cannot drive myself on that field, it started at the bottom part (south) of field 40, but it is doing it on all sides of that field.
    • Aviator64
      2019-07-17 18:23 Send message
      0 0
      I just drove all around Field 40 and I was unable to duplicate the issue. Did you open the map in GE and make any changes to it?
  • Name
    2019-07-18 01:07
    0 0
    So far its a great map, love the big fields! Could you add the xml files for the standard fruit types (wheat, corn, etc) so that i can put custom textures on mine? Also, are you planning on making it Seasons compatible when it comes out?
    • Aviator64
      2019-07-18 09:45 Send message
      0 0
      The xml files for the standard crops are in your program folder, you can always make copies of them. I will certainly look at the requirements for Seasons compatibility when it is released, hopefully it won't be a major headache.
  • Uncleorion
    2019-07-18 10:39 Send message
    0 0
    @AVIATOR64 I havent made any changes via the Editor, It happend when i dit a harvest mission on field 40.
    • Aviator64
      2019-07-19 16:26 Send message
      0 0
      That is very strange. I just did a mission on 40 and did not have any problems. Were you using stock or mod equipment?
  • Uncleorion
    2019-07-19 22:17 Send message
    0 0
    Only mod equipments. Maybe thats the bad part, but the harvester i used was working on all pther maps.
    • Aviator64
      2019-07-20 16:52 Send message
      0 0
      I have to wonder if your mod harvester has an excessively large collision trigger and it thinks it is colliding with the map border. I would suggest trying it with stock in-game equipment and see what happens. Where exactly on the field did this happen? Was it in the middle of a row or making a turn at the end?
  • Ringovik
    2019-07-20 15:17 Send message
    0 0
    Great map,thanks
  • Ringovik
    2019-07-20 20:01 Send message
    0 0
    Error: No depth map available, but shape 'drivingDust' (emitter1Ref) with material 'fx_smoke01_mat' uses a custom shader which requires reading depth data.
    • Aviator64
      2019-07-21 12:54 Send message
      0 0
      Try setting antialiasing to 2X, texture filtering to Ansio 2X, and shader quality to High (or less) and see if that makes a difference. It is my understanding that all maps based on CAZZ64's base map will show that warning if graphics settings are too high. In any case, you can ignore the warning as it will not affect gameplay.
  • Uncleorion
    2019-07-21 11:45 Send message
    0 0
    @AVIATOR64 It was on the end of the field, when he started to make a turn to the next lane. Started on the lane next to the forrest area.
    • Aviator64
      2019-07-21 12:50 Send message
      0 0
      OK, that does indeed sound like an issue with your mod harvester's collision mask being too big and hitting the map border.
    • Aviator64
      2019-07-21 12:55 Send message
      0 0
      Sorry, not map border, it is colliding with the trees in the forest.
  • Johnny
    2019-07-22 13:00
    0 0
    Greetings from South Africa. this is a beautiful map, nice big flat and open. May I suggest you look into bakeries, breweries and sugar factories to make the prices more challenging. Thanks so much for sharing.
  • Uncleorion
    2019-07-23 12:17 Send message
    0 0
    @AVIATOR64, sorry for this late reply , changing the Harvester to another one dit help fix the issue. Ive restarted my LP, and now it all works great, love this map. Great work and super helpfull creator/maker, Big Thanks. :)
    • Aviator64
      2019-07-24 20:08 Send message
      0 0
      Glad it's working for you now! Now that we know what the problem was, if you want to use your mod harvester just make one or two headland rows, that way it will stay away from the trees when doing the up/down rows.
  • Guest
    2019-07-24 17:14
    0 0
    AVIATOR64 you have produced a very nice map. Even with your initial comments in the map description saying your were not creating a visually stunning map but rather a map focused on playability, I find the map to be very pleasing to look at, clean and not covered in so much yard sale junk as many other maps not exhibit.Once again thanks for a great map, I look for to your future updates. This map can only get better and better.
    • Aviator64
      2019-07-24 20:09 Send message
      0 0
      Thank you for your kind words, glad you are enjoying the map!
  • Tom

    Tom

    2019-08-04 07:11
    0 0
    Please upload to the "modhub" download link. I can't download because of the current link.
    • Aviator64
      2019-08-07 14:35 Send message
      0 0
      I tried, but it didn't work. I suspect the file is too big. The other download link works OK, you just have to avoid clicking on any of the adverts.
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