UPPER MISSISSIPPI RIVER VALLEY (UMRV) v2.0

DESCRIPTION

Upper Mississippi River Valley (UMRV) Version 2.0

This is Upper Mississippi River Valley from FS17 (by DR Modding) converted by Antler22 to FS19.
All modifications are done by DJ Modding. facebook.com/DjModding571/ .Released with permission from DR Modding.

All the credit goes to DR Modding and team for creating the map. Credit goes to Antler22 for taking up the conversion to FS19.
I took my time to edit the version 1.0 and added some changes to it. I will continue editing this based on the feedback.All the future plans & development work I will post to my Facebook page
https://www.facebook.com/DjModding571/

Verison 2.0 Changes, Author: DJ Modding:

Custom Animal husbandry in farms (cow, pig, sheep, hen)
New houses in farms with sleep triggers
New Farm Sheds with animations
Dirt textures across the farms
Traffic across the map
Parked cars across the map
Pedestrians across the map
Working Train across the map
Completely new road textures for existing ones
Added New Roads across map
New telegraph pole across roads
Power Line across fields
River bank with new textures
Replace single lane bridge with dual lane
Add new bridges/intersections
Transport Mission are now added/custom
New trees to fill in missing parts
Replace Borders across map with Trees
Replace entire map with grass texture
Redo grass,shrubs,flowers
Remove unused crops
Modify textures of current crops, to reduce lag
Realign the farmlands using script
Remap the fields for accuracy using scripts
...and many bug fixes

Version 1.3 Changes, Author: DJ Modding:

Added additional 10 sell points which includes selling of grains, rootcrops, eggs, cotton, wool, milk, sugar, wood, wood chips.
Added 9 new farmlands, 49 to 57 in Prairie.
Completely modified both the cities with FS19 objects.
Added bariers across the borders of the map.
Replaced fs17 flags with fs19 flags with animations.
Lowered the bunge grain sell point for american trailers to work without getting struck.
Added/Updated houses in the view points across two states.
Replaced all the houses in both downtowns
Removed the trees which caused shader problems with seasons, replaced them with seasons supported trees.
Added Sawmill and new trees for logging in Prairie.
Minor clean up to farms, added new bushes and schrubs
Added billboards on highways and new warning boards.
Added streetlights across both the cities.  

List of new sell points added:
McGregor,Iowa

1.Bunge Grain
2.Iowa Dairy
3.Mississippi Grain
3.Pioneer Grain
4.McGregor Enterprise
5.SunCor Ethanol

Prairie du Chein,Wisconsin

1.Gavilon Grain LLC
2.River Valley Mill
3.River Valley Railyard
4.Domino Sugar
5.Sawmill
6.Prairie Grain
7.Spencreek Marketplace
8.River Valley Spinnery
9.Aldi Marketplace
10.Wisconsin Dairy
11.Millers Feedyard

Version 1.2, 1.1, Author: DJ Modding
ChangeLog:
Added new foliage across the map (Still some work need to be done on the opposite side of Iowa)
Updated the car dealership and added repair trigger (functional)
Added the animal dealer trigger (functional)
Added new houses in the main city
Added new sell point for grains and milk as well.

Version 1.0, Author: DR Modding and team (FS17)Conversion:  Antler22
Map Features
4X
Seasons ready with snowmask
Seasonal textures
Added crops (Wet corn, alfalfa, milo, rice)
Alfalfa that re-grows multiple times per season
Proper crop destruction for wheat, barley, canola, corn, etc.  
Multi-terrain angle
Working sellpoints
Working door/gate animations using original FS17 buildings
Field dimensions added (aka, missions!)
Trees in the forests thinned out to help improve FPS
Added sellpoint for chaff, for those that don't want to mess with making silage like me.  Custom harvest your maize/corn and sell it right away!

Map runs good, but some foliage textures can work your computer.  If you get poor FPS because of the crop textures, copy your base-game foliage folder to the map folder and it should improve.

Crops info:
Wet corn:  for combining.  Must go through "dryer" to convert to regular corn to sell.  Dryer is included in pack and on Nexus.
"Maize" is the standard ingame corn.  This is textured to represent forage corn for silage, will stay green at harvest and yields well through a silage harvester.
Alfalfa:   leaves a "grass" windrow so that it dries using seasons.  However, use it, because it yields higher than regular grass!

credits for the objects: Saharov, FA285634, Fatian and TSM, Nismo, Gaints Software, DR Modding and team.
credits for sleeping trigger for homes, fixing errors, and more - Brian Holtz
credit for street signs - Kevin Lee Price
credits for testing - Andrew Ganow, Anthony Underwood, Austin Funke, Brad McClure, Brandon Filsinger, Brian Holtz, Cody Henderson, Josh Harper, Lane Huff, Mason Mizer, Rick Heming, Travis Burden

CREDITS

DJ Modding

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COMMENTS

Commented on 2021-03-20 15:40:21

can you change the link to Modhub.us

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djmodding
Commented on 2021-03-20 15:40:21

https://mega.nz/folder/BLghXRCY#hiyxmqmuKIZyzGuT-42RwA

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Dad
Commented on 2021-03-20 15:40:21

Really coming along nicely!

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Commented on 2021-03-20 15:40:21

B.O.B. Lookaround - Upper Mississippi River Valley - Farming Simulator 19 - https://www.youtube.com/watch?v=oMnlV19FHXo

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Commented on 2021-03-20 15:40:21

Thank you this, really makes me wanna play ;o)

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Commented on 2021-03-20 15:40:21

You've done well, however all the "speed bumps" on the road suck. I know you are probably using them to hide road transitions, but it is annoying as shit. Maybe revert to the old road textures until you learn to properly make road systems?

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djmodding
Reply comment on 2021-03-20 15:40:21

Yeah I had to cover up to avoid akward interections dont worry i will fix that up next time

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Commented on 2021-03-20 15:40:21

Will a GTX 1060 run this, on medium or high?

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djmodding
Reply comment on 2021-03-20 15:40:21

I am running it high on gtx1060

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Commented on 2021-03-20 15:40:21

not letting me edit terrain or sell builds!! idk if error or what

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Commented on 2021-03-20 15:40:21

Really great improvements! The performance seems so much better too.

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Commented on 2021-03-20 15:40:21

cant place anything or edit terrain

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djmodding
Reply comment on 2021-03-20 15:40:21

httpsmeganzfolderBLghXRCYhiyxmqmuKIZyzGuT-42RwA - New Version with fix for filltypes may be this version will fix issue youhaving

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djmodding
Reply comment on 2021-03-20 15:40:21

httpsmeganzfolderBLghXRCYhiyxmqmuKIZyzGuT-42RwA - New Version with fix for filltypes may be this version will fix issue youhaving

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Commented on 2021-03-20 15:40:21

'Thanks

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Commented on 2021-03-20 15:40:21

CAN YOU FIX ALLL OF THE ROADS.

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Commented on 2021-03-20 15:40:21

Why am I paying animal costs when I have none?

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Commented on 2021-03-20 15:40:21

could you make the link as modhub.us so I could download it

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djmodding
Reply comment on 2021-03-20 15:40:21

I have the meganz link in comment above please try that one

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Commented on 2021-03-20 15:40:21

I am unable to edit terrain or sell a misplaced building as well

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Commented on 2021-03-20 15:40:21

Playing the map is fine but why is it backward. I believe that Iowa is west of Wisconson not east The top of a map is north and the bottom is south. West is on the left and east is on the right. The way it is the river is flowing north. Not sure but I dont think that is right.

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djmodding
Commented on 2021-03-20 15:40:21

Guys !! thank you for the feedback ! I am working on version 2.1 which willfix most of the issues, about roads i cant do much ! may be in my next map i will do better

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Commented on 2021-03-20 15:40:21

I appreciate all the work thats been put in but why exactly did you replace the original buildings? In my opinion the original buildings were better but if you think its better for the map i guess ill just have to deal with it.

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djmodding
Reply comment on 2021-03-20 15:40:21

The original buildings are from fs17 i replaced them with the fs19 objects Felt they are much more high quality texture that original I guesss we spend more time on famring than city driving so i did not worry much

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djmodding
Reply comment on 2021-03-20 15:40:21

Guys there is a HOTFIX for the issue stated above in my FB page httpswwwfacebookcomDjModding571Please check out may be that might solve your issues

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Commented on 2021-03-20 15:40:21

your moms ass was so phat that i couldn't hold in my nut any longer and i just let it blow!!!!!!!! lmao, glad she cant have babies anymore or else i would've pulled out. PSYCH! i would never pull out of that juicy phat ass. yummmmmmm!!!!! i am your new step dad asshat, we are going to be getting married in a few months because of our wicked hot sex. deal with it, bitch boi.

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djmodding
Commented on 2021-03-20 15:40:21

Guys there is a **HOTFIX** for the issue stated above in my FB page ! https://www.facebook.com/DjModding571/ Please check out ! may be that might solve your issues.

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Commented on 2021-03-20 15:40:21

i cant edit or sell anything i place down i dont know if another mod is conflicting with the map please help i really want to play this map

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Commented on 2021-03-20 15:40:21

you can't sell anything huh? must your lousy potato computer or a mod conflict... such a noob.

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Ry
Commented on 2021-03-20 15:40:21

Hey I think you should update the train on the map if you're able with a Union Pacific to make it feel more like the upper mississippi river as I live by the Mississippi River and that would be awesome!!

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Commented on 2021-03-20 15:40:21

as soon as i started downloading it i realised that it was massive it was 1.4 GB

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Commented on 2021-03-20 15:40:21

Honestly I liked V2.0 better than 2.1, as it still has the buildings actually placed on the farms and loots generally alot better. I would also love it if you could swap out the default animal pens for more modern animal barns, as they look very out of place and sorta ugly . another thing, could you swap out some of the default buildings in the town, and put in some from the orig UMRV or county-line and such, using the standard game buildings just makes the map look very bland. Thank you, keep u

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