Produktionen Pack v2.6.0.0

DESCRIPTION

Version 2.6.0
- The honey production now has sound
- New fillTypeCategories="PALLET_GOODS VEGETABLES FRUITS"
- The new fillTypeCategories can be inserted in each building and everything is entered automatically
- In the Multi Fruchtsilo_Pack an English translation in the title
- Increased modDesc version from 62 to 63
- l10n translated to FR
- Removed FS22_Paletten_Switty as it caused problems
- Newly added FS22_Pallet_Storage_Switty

Version 2.5.0
- Enter the new products at the Giants sales stations
- New production for honey
- New fillType bees
- New palette bees
- New hud bees
- All my own pallets can be bought in the shop to skip production steps
- l10n translated to EN
- The production pack is broken down into individual mods or packs so that the user can decide for himself what he wants to play with.
- All combinations should be possible. If there are any errors, please let us know in the comments.

Version 2.3.0
- New fillTypes implemented via script
- Newly added extended oil mill
- New fillType soybean oil
- New range of soybean oil
- New Hud soybean oil
- AIO Sell Station fillType SOY_OIL added
- Fixed fillPlane error in the waterworks
- Greenhouse trigger set lower

FS22 Food All In One:
Price: € 110,000
Capacity: 100,000 L
Maintenance costs: 110 € / day
Production / hour: 10,000 liters
Required raw materials: hay, straw, silage, mineral feed, barley, sunflower, sugar beet, lime, potatoes, corn, millet, wheat, rape
Product: mixed ration, mineral feed, pig feed
Bale trigger for: hay, straw, silage

FS22_Forage_All_In_One:
Price: € 110,000
Capacity: 60,000 L
Maintenance costs: 110 € / day
Production / hour: 6,000 liters
Required raw materials: grass, chopped material
Product: hay, silage
Bale trigger for: grass, hay, silage

FS22_greenhouseLarge:
Price: € 10,000
Capacity: 40,000 L
Maintenance costs: 10 € / day
Production / hour: 400 liters
Required raw materials: water, seeds, manure
Product: tomatoes, lettuce, strawberries

FS22_greenhouseMedium:
Price: € 5,000
Capacity: 20,000 L.
Maintenance costs: 5 € / day
Production / hour: 200 liters
Required raw materials: water, seeds, manure
Product: tomatoes, lettuce, strawberries

FS22_greenhouseSmall:
Price: € 2,500
Capacity: 10,000 L.
Maintenance costs: € 2 / day
Production / hour: 100 liters
Required raw materials: water, seeds, manure
Product: tomatoes, lettuce, strawberries

FS22_Lime production:
Price: € 10,000
Capacity: 100,000 L
Maintenance costs: 10 € / day
Production / hour: 2,000 liters
Required raw materials: stones, sugar beets, wood
Product: lime, road salt, sugar beet pulp, wood chips

FS22_SD_Herstellung:
Price: € 20,000
Capacity: 150,000 L
Maintenance costs: € 20 / day
Production / hour: 3,000 liters
Required raw materials: wheat, barley, manure, lime, water, liquid fertilizer, diesel, slurry
Product: seeds, fertilizers, liquid fertilizers, pesticides

FS22_AIO_Fill_Station:
Price: € 5,000
Capacity: /
Maintenance costs: 5 € / day
Production / hour: /
Required raw materials: /
Product: /

FS22_AIO_Sell_Station:
Price: € 5,000
Capacity: /
Maintenance costs: 5 € / day
Production / hour: /
Required raw materials: /
Product: /

FS22_Energiewerk:
Price: € 10,000
Capacity: 10,000L
Maintenance costs: 10 € / day
Production / hour: 100 liters
Required raw materials: rapeseed, sunflowers, sugar beet pulp, silage, liquid manure, manure, diesel
Product: diesel, electricity, methane

FS22_AdvancedOilPlant:
Price: € 80,000
Capacity: 200,000L
Maintenance costs: 80 € / day
Production / hour: 2000 liters
Required raw materials: rapeseed, sunflowers, olives, soy
Product: rapeseed oil, sunflower oil, olive oil, soybean oil

Credits ©
Script by inconspicuously
Hud by LS-Modcompany - Eribus

CREDITS

Modell: Giants
Textur: Giants
Script: Giants
Idee / Konzept: Switty
Tester: Switty

Similar modifications
COMMENTS

Commented on 2022-01-24 11:44:12

is there a sell station to sell the produces

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Commented on 2022-01-25 03:41:20

Next update could you please fix it so that all pallet types go to the warehouse when set on "distributing"? An example are the tree types, They work if you put them on storing or selling, but distributing doesn't put them directly into the pallet warehouse.

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