Farming simulator 2019 mods
Ringwoods V5 by Stevie
10 22 0 2568

Ringwoods V5 by Stevie

Start a new game due to the changes and fixes applied.
Update details.
The V5 update is the largest that the map has undergone.
Added, pallet production, cargo box production, grain dryer, manure separator, new BGA in a new location, Damage repair stations at the main and south farms, new salad production area, sheep zone relocated to the south farm, new foliage channels, terrain and dirt mod added, new revised fields in the south, field AI over run areas added which prevents AI stopping on certain vehicle mods, texture tweaks and area detail, new water effects, all map pricing revised and generating income is now harder, revised milkmaxv2, beetmaster2k16, potato washer and steaming machines and compost plant, new optimisation to reduce the map size and performance tweaks to improve framerate. There's more.
Have fun with it.

Dorset for some textures from his pack.
Map edit by Stevie, Custom models, textures and testing Luke_BK and Stevie. Installed mods, textures and scripts by: KevinK98, Farmer_Andy, Marhu, RC_Devil, mngrazy, Spieler11, Robbie FS_UK, Eisbearg, Stevie, Upsidedown, Decker_MMIV, tater salad, Ifkonator, Dundee98, Kastor, melfoy and Webalizer.

  • Thanks
    2016-07-24 18:36
    Hi Stevie.Thanks for a great map.
  • Popeye
    2016-07-24 20:25
    on peut jamais les ouvrir tes putain de carte elles sont toujours en conflits avec les autres mods c est nul!!!!!
  • Firez34
    2016-07-24 20:38
    Popeye your a twat then.
  • Firez34
    2016-07-24 20:42
    I also don't give a crap if you can't open or load it I could care less.
  • Popeye
    2016-07-24 22:44
    apres avoir fait menage dans les mods je peux avoir la map superbe tres bon travail stevie tres bonne carte merci peux tu rajouter d autres fruit du genre carotte epinard ou haricot
  • Warondar
    2016-07-25 06:54
    Huge thanks Stevie, as always. I'm like a broken recording with the 'thanks Stevie' comments each time you upload something for us. But what else could I say really other than 'Huge thanks Stevie'? [email protected]?
  • Ty352fg
    2016-07-25 07:09
    Nice Job Stevie!Ty
  • Richieb
    2016-07-25 10:07
    Thanks Stevie another great map update, for all-those that can't open these maps take a tip from a 74 year old man, OPEN IT IN A NEW FOLDER, it's just that simple.
  • Rob


    2016-07-25 20:02
    Error: Running LUA method 'loadSharedI3DFileFinished'.not enough memoryWhat would cause this?
  • Hi you
    2016-07-26 09:18
    pinche puta ya buddy
  • Bob (wires)
    2016-07-26 11:32
    Hi Stevie....Comment, Could give us some Pallet Collectors for the " BoardWood and ShortWood " in the location of the "charcoal " operation. A collector there would allow us time to re-stock our other operations ( green houses and Cherries / Plum ) Bob.
  • Bob (wires)
    2016-07-26 21:03
    Stevie....As per the comment above, as for the Charcoal operation, as things are now, we have a higher demand than our supply can give. It takes me 3.5 minutes to produce one (1 ) skid of BoardWood, 4 skids of BoardWood last about 4 minutes in the Short wood Factory, this gives me 4.5 skids of Short wood to take to the Charcoal Factory. Note.... I am not using a Forklift to move the skids, I move 4 to 8 skids at once. So we need " pallet collectors put in. Bob.
  • Bob (wires)
    2016-07-26 22:59
    Stevie..... Is there anyway that the doors at the "Charcoal Factory" can be made to stay in the "Open Position" after they have been setup as open. Each time we do a reload of the Game they need to be re-opened again. Note....There are other Farm having this facility that do stay open ( once initialized open ) from re-load to re-load. Bob.
  • Randy
    2016-07-27 18:19
    Stevie.....I installed Ringwoods V5 and now all my other map games lockup when I turn on the hired man. Any suggestions??
  • Randy
    2016-07-27 22:25
    Stevie......I've tried reinstalling my other map games and they still lockup when I turn on the hired man. Please help.
  • Firez34
    2016-07-28 00:13
    My maps use custom multifruit files if your AI is locking up make sure you remove the two multifruit files that came with R5 from your mods folder. Likewise my 2 files must be used for R5 nothing else will work.
  • Randy
    2016-07-28 16:47
    I removed the multifruit files that came with V5, but I still had the same lockup. I then removed or replaced all files from V5 and I still have the same lockup. I have many hours on Ringwoods V3.4 and have never had a lockup, but I do now in RingwoodsV3.4. I replaced all Ringwoods V3.4 files into my mod folder and I still get a lockup with the AI.
  • Randy
    2016-07-28 19:20
    Stevie.....I got it fixed. I had a zzz_multifruitModule.zip file that was causing the problem. Thanks for heading me in the right direction.
  • Colene
    2016-09-14 01:47
    I suppose I've lucked out. Yours is the 1st map I've used and it works. I actually like it better than the maps from the game.
  • Jeremy
    2016-10-07 10:15
    Where's the grain dryer? Dried grain can be sold at the train station and warehouse, but I can't find the grain dryer, and it's not mentioned in the tutorial doc.
  • Dodgeram33
    2016-12-11 03:28
    Where did u get your gates and fences im fixin to make my first mod
  • Dennis53
    2018-06-28 16:05
    is this map converted to fs17 under a different name
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