CSM ULTIMATE Workshop v2.0.6

DESCRIPTION

!!!PLEASE READ!!!...Please click on the Patreon.com link to read the FULL MOD RELEASE DETAILS including all active updates, known issues, Map compatibility issues, special setup instructions and MUCH more BEFORE installing and using this mod!!!  

CLICK HERE TO READ FULL RELEASE NOTES NOW!!!

*****************************************************************************

Special Setup Instructions...
!!!Follow the belowPROPER SETUP INSTRUCTIONS BEFORE installing this placeable or doing you very first walk-around tour of the shop!!!
!!!Failingto conductthesestepsBEFOREplacingthismodin game anddoingyourfirst walkaroundwillresultin several animationsandcollisionsNOTbeing properlyactivated!!!
 
1.) Download the Mod "CSM_ULTIMATE_WORKSHOP_v2.0.6.zip" and place the "CSM_ULTIMATE_WORKSHOP_v2.0.6.zip" directly into the following directory for standard FS19 in-game use...DO NOT UNZIP THIS FILE OR YOU ARE ON YOUR OWN FOR ANY SUPPORT ISSUE(S)!!!:
.../Documents/My Games/FarmingSimulator2019/mods/
 
2.) Navigate to the following location on your computer and delete the "shader_cache" folder to remove all unnecessary cache storage from FS19 that may be present...this may also/likely speed up your FPS (frames per second) speed in-game as well!
.../Documents/My Games/FarmingSimulator2019/shader_cache
 
3.) Make sure you have downloaded the "PlaceAnwhere" Mod for FS19 and installed it in the correct mods/ folder location noted above.  If you do not already have this mod in use, please download it from the following link...
http://www.modhub.us/farming-simulator-2019-mods/place-anywhere-mod-1-0/
 
4.) Open FS19 and select the "CSM ULTIMATE Workshop v2.0.6" Mod from the Mods list for use in-game and open your saved/new game. 
 
5.) Next you MUST first use the in-game GIANTS Terrain/Landscaping Editor in order to "flatten" a level pad big enough to place this Mod on and put down your desired ground texture prior to placing the Workshop....this thing is HUGE so don't skip this step!!! The shed is NOT small and it is going to need a pretty large pad to sit on!  If you do NOT do this, on any in-game map the CSM ULTIMATE Workshop will likely NOT be leveled properly by the in-game "clear area" command and you will almost be guaranteed to end up with weeds/grass/crops inside your NEW shed after placement...so DO NOT SKIP THIS STEP!!!  If you choose to skip this step...don't bitch to me about it in the comments because YOU WERE WARNED!!!
 
6.) Once you have finished leveling and texturing the pad/area for your NEW "CSM_ULTIMATE_WORKSHOP_v2.0.6.zip" to be placed on....GO SAVE YOUR GAME 3x BEFORE YOU EVEN GO INTO THE STORE AND BUY THE SHED!  This shed is so massive, that if you try to move the placeable shed around on the map too rapidly or pan + osciallte simultaneously too rapidly, it may cause the GIANTS engine to crash, especially on Low Graphics settings machines...so DO NOT SKIP THIS STEP!!!  If you choose to skip this step...again, don't bitch to me about it in the comments because YOU WERE WARNED!!!  
 
7.) Once  you have your leveled pad and saved your game 3x, then go a place your brand NEW "CSM_ULTIMATE_WORKSHOP_v2.0.6" onto your map and ENJOY!  Note: if you are trying to place the "CSM_ULTIMATE_WORKSHOP_v2.0.6" and FS19 keeps telling you it can't be placed here...lower the placement height of the shed (LB + Right stick...using XB1 controller).
 
8.) Once you have the "CSM_ULTIMATE_WORKSHOP_v2.0.6" Mod in-game, there is just one last and VERY important step to complete in order to get the Mod in-snyc with the Map.  Go to the very front of the workshop by the scrolling marque and press the "Activate" button below the scrolling marque which will properly activate and set ALL of the animations and collisions inside/outside the workshop. If you do NOT do this BEFORE attempting to do a walk around outside/inside the shop you may/will run into improperly activate collisions until you properly activate the shop!!!
 
AFTER completing this final syncing step, your brand NEW "CSM_ULTIMATE_WORKSHOP_v2.0.6" Mod is now ready for use and will blow your mind with the number of NEW features, functions, and storage capabilities this FRANKENSHED holds for you!

*****************************************************************************
CSM_FS19_Changelog(v2.0.6):
-Completere-texturingoftheentirePrimaryandSecondaryWorkshopareasaswellastheoutsidestructuretexturesoftheCSMULTIMATEWorkshop
-MovedabilitytoactivateALL(5)Liftsand(2)LiftPlatformsto(1)singlebuttonpressactivationlocatedatthefrontoftheshop
-AddedscrollingHow-Todirectionsscreenonhowtoproperlyactivate/usetheCSMULTIMATEWorkshoplocatedatthefrontoftheshop
-Added"Notice:Pressbuttontoactivate/hidelifts."signsallthroughouttheshopwherethereareliftactivate/hidetriggers
-Scaledtheentireshopupinordertoallowhighsemi-trailersandultratallvehicles/equipment/trailerstofitandliftonthesemiliftsintheSecondaryWorkshoparea
-Addedadoorentry/exitfromthePrimaryWorkshopareabalconytotheSecondaryWorkshoparea2ndFloorstoragearea
-AddedChopShopMods(CSMModding)Signature"CSMStyleConversionTechnologyPackage"whichallowstheusertochoosefrom(7)differentinteriordesignstylesdirectlyfromwithintheplaceableWHILEin-game!!!
-Addedseveralnew"CSMTV"scrollingscreensaroundtheFrontandPrimaryWorkshopareas
-AddedathirdcontrolinterfaceforoperatingtheRaise/LowerLiftPlatformoftheSecondaryWorkshopareafromdirectlyonthePrimaryWorkshopareabalcony
-ConvertedthePrimaryWorkshopareabalconyguardrailingwallintoglassandloweredthewallsothattheusercanseeoveritfromthebalconywhilein-game
-StretchedtheCSMLightingfixturestotrytomakethemappearmoreuniformonultrawidePCMonitors
-Fixedtheweirdtexturetrianglesissuethatwasinv1.0.10inthemiddleofthestairsleadinguptothePrimaryWorkshopareabalcony
-FixedtheoverlappingglasspanesofthesmallerhydraulicswingingdooronthefrontoftheWorkshop
-ConvertedbothoftheSecondaryWorkshopareaoverheaddoorsfromwhitemetaltotintedglass
-UpdatedandaddedvariousChopShopMods(CSMModding)graphicsaroundtheWorkshop
-AddedcautionstripsintheSecondaryWorkshopareatoensurevehiclesarenotparkedinthepathoftheLiftingPlatform
-ScaleddownthepeopleandofficeareasonthePrimaryWorkshopbalconysothattheylookmoreproportionallyrealistictothefirstpersonviewin-game
-RaisedtheheightoftheparkingblocksandparkingspacelinesontheleftsideoftheWorkshopsotheyarenowshownaboveground
-RaisedtheleftsidesellingPointmarkingarealinessothattheynowalsoappearabovetheground
-RemovedtheBulkFuelStorageandContainmentfromthemodasitjustcreatedconfusionforv1.0.10usersastowhyitdidnotworkbydefault
-Addedtheabilitytonow"Sell"vehicles/implements/toolsusingtheservicetriggerlocatedoutfrontoftheCSMULTIMATEWorkshop
-Addedilluminationtoallthecautionstripswithintheshoptoallowuserstobetterseetheliftactivationandliftplatformedgeswhentheshoplightsareturnedoffandwhenoperatingtheliftsfromthesecondstorybalconycontrols
-Significantlyreducedtheweirdflickeringlightsissuesfromtheoutsidelights,onlyasmallamountofflickeringcanstillbeseenontheinsideoftherighthandsidesmallaccessdoornow
-AddedadditionaloutsidelightingovertheparkinglotspacesonthesideoftheCSMULTIMATEWorkshop
-AddedadditionaloutsidelightingattherearoftheCSMULTIMATEWorkshop
-Added(10)NEWInteriorcolorsthatarenowfullyselectablefrominsidetheWorkshopafteritisplaceddown
-Completere-UDIMandre-textureofbothfronthydraulicswingingdoorsandfixedthecollisionissuewiththesmallerfronthydraulicswingingdoor
-AddedafullconcreteslabundertheCSMUltimateWorkshoptopreventgapsbetweentheshedand terrainsurfacewhenusersdon'tproperlylevelthepadbeforeplacingthebuildingdowningame

*****************************************************************************

Please Note: this Mod was optimized strictly for High and Very High Graphics setting users ONLY and may not appear in-game on Low/Medium settings machines as pictured here!  Additionally, this Mod was rigorously tested on several different in-game and third-party mod Maps to ensure an ERROR FREE and WARNING FREE log was achieved in order to help aid those who may be using lower quality graphics/PC's.
CREDITS

-vFAITHv / OUTLAWGAMING for the original model that was used for this mod.

-Chop Shop Mods (CSM Modding) for all v1.0.10 and v2.0.6 "CSM ULTIMATE Workshop" Release changes noted in the CSM_FS19_Changelog(s).

Similar modifications
COMMENTS

yib
Commented on 2021-03-20 15:40:21

brrrrrrrr.....................

0
Reply to comment
Commented on 2021-03-20 15:40:21

what makes me laugh is i didnt have to do any of this

0
Reply to comment
avatar
mimasko
Reply comment on 2021-06-22 09:12:21

how did u get it downloaded? All the link does is take me to a patreon page that says 404 not found

0
Reply to comment
Commented on 2021-03-20 15:40:21

link doesnt take me to anything to download this thing. just takes me to patreon and says error you lost your way

0
Reply to comment
Commented on 2021-05-10 19:32:54

it takes me to 404 error

0
Reply to comment
Write a comment