Improved Trains v3.8 beta 2 for ATS 1.41

DESCRIPTION

This Mod adding a More realistic American Trains With Realistic Sounds.

based by PIVA Train Mod and Sounds by Cipinho, Drive Safely and TruckerKid.

+ my Exclusive content.

Add classic diesel and steam engines, railcars and cabooses for sightseeing trains

For locomotives and rail cars add skins with names of his real companies.

Now all freight trains are drived by more locomotives, from 2 to 5 coupled head DMUs and some additional in the mid and(or) the tail of the trains.

The length of trains has been changed, passenger: 3-15 railcars (20 for Autotrains). freight: 15-60 railcars(up to 150 with addon), depending on the number of sections and type of locomotives.

Added realistic train sounds in new FMOD Sound Bank format.

All passenger trains added a reverse section locomotive.

also increased stopping distance for the all trains and added a miscalculation of their real mass by the game for greater realism of their acceleration dynamics and behavior on descents and ascents. accordingly, for each raft, the power is set as a multiple of the power of all its locomotives (not everywhere).


Changes in 3.8 beta2 for ATS (v1.41x):

revision and optimizations under 1.41.0.72s

critical incompatibility of old versions of mod 3.7.x with the new build of the game ATS 1.41.0.69s due to changes in the game engine.

the recently introduced realistically mixed trains were cut out, they are no longer readable by the game.

elimination of the conflict with the new coal wagon added by SCS

added a new cargo to the wagon platform

added car models: box, dump and tank ported from ETS2 for a greater variety of rolling stock (car textures will be American but differ in size)

return of the simultaneous appearance of two trains on multi-track railways

locomotive with tail number 1943 from the Cheyenne Wyoming Railway Museum, added to some of Union Pacific’s scheduled trains.

The sound bank has been rewritten, now the tonality of the sounds of the head locomotives (only the first locomotive) depends more on the position of their accelerator handle and not on the current speed.

all the collisions of the railcar models (even the default ones) were reworked to avoid unnecessary calculations of the interaction of collisions with each other during the movement of invisible and not externally manifested mutual collisions that loaded the computing system with parasitic calculations.

Fix for missing Trains and Trams in Denver Colorado.

fixed all possible compatibility issues with maps of Mexico.

the ratio of the number of regular trains in comparison with excursion and classic trains has been doubled (steam locomotives will become even rarer).

railway traffic to Wyoming and Texas for the future is registered. (Wyoming has a lot of steam locomotives and coal cars; Texas has a lot of oil tanks).

The train spawn fix no longer works in 1.41 so trains can spawn (but not disappearing) next to the player again.

the update is incompatible with older versions of beta 1.41x than the one above ATS 1.41.0.69s. (see the version of your build of the game in the lower right corner on the profile and settings selection screen before choosing the version of the mod, for older versions of the game, look for Previous Versions or update the game)

no add-ons from older versions are compatible

addon Long trains is unlikely to be updated at all,

addon Short trains will be updated no earlier than the official update of the game


...............


PLEASE DO NOT INSTALL ANY REAL COMPANIES AND OTHER HIGH QUALITY TEXTURES PACKS ABOVE MY MOD IN LOAD ORDER, IT WILL RUINED ALL TRAINS TEXTURES OPTIMIZATION

This mod must be placed above any other third party mods that affect the trains, except for my own addons.

The mod does not support versions of game older than (1.41.0.69s).


Please check before activation:

it is recommended to add this line  -mm_max_tmp_buffers_size 1000  to the properties of the game launch in Steam (or in desktop shortcut for nonsteam version) for better memory optimization and preventing game crashes with using alot of mods.


In Game:

For this mod are not recommended increase the settings  "g_traffic"  higher than value  1.0  or possible bugs and drawdowns FPS

Enjoy it and Have Fun with Immersion!

CREDITS

3D models: SCS, piva & AlexeyP, POWE®FULL, toast123, fridge_company, lucien_lilippe, Kim Larsen, #test



Sounds by: SCS, Cipinho, Drive Safely, TruckerKid, steam sounds from free sites.



FMOD Sound Bank convertation: POWE®FULL



Skins: SCS, Pedro Martins, Serialblack, ProMods Team, Tem Reforma, PIVA, Eddie Yantz, POWE®FULL



Compilation: POWE®FULL



I am very thankful to all the co-authors for all their work!



Special Thanks to the authors from the https://free3d.com website for the free licenses for the provided models

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