NEW:
- Cliff Roads license plate in the EU style.
- The softness of the shadows and the glare of the sun depend on the cloud cover.
- Minimap background.
CHANGED:
- Redesigned lighting scenario.
- Improved ambient lighting.
- Improved the colors of the sky.
- Improved fog.
- Improved water quality.
- Improved the quality of shadows.
- The port area has been reorganized.
- The entrances to the port territory have been smoothed out.
- Improved ferry windows.
- Improved the colors of the street lighting.
- Improved glare of street lighting.
- Improved scenarios.
- Improved AI route points.
- Improved city roads.
- Improved vegetation on the ground.
- Improved sounds.
- Updated the level information.
- The file hierarchy has been cleared.
- Updated preview images.
FIXED:
- The rock supports were not working properly.
- Incorrect water density.
- The fog was not working properly.
- Some decals were flickering.
- Incorrect priority for drawing some roads with decals.
- Broken materials from remote islands.
- The ferry ramp was hitting the tires.
- Some materials used unacceptable textures.
- Broken radiating materials.
- Some street lights cast unnecessary shadows.
- Inverted texture of the road normal.
- The decal texture was missing.
- Some scripts loaded incorrect prefabs.
- Vehicle presets were missing for some scenarios.
- Some objects received decals when they shouldn't.
- Several problems with the landscape.
- Some other minor fixes.

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