Fuel Economy V1.0.10 0.36

DESCRIPTION

Distance Tracking – Calculates the distance traveled using game control unit data and custom logic.

Fuel Indicators – Shows the consumed fuel, remaining fuel, and total tank capacity.

Fuel Consumption – Displays instant and average fuel consumption.

Customizable Units of Measurement – Select your preferred units (miles per gallon, km/l, l/100 km, kWh, etc.)

Power Reserve Estimation – Predicts power reserve based on current and long-term consumption.

Trip Statistics – Tracks average fuel consumption, distance traveled, and power reserve with a reset option.

Long-Term Review – Provides an extended expense history with the ability to reset.

Performance History Graphs – Visualizes instantaneous, average, and on-road consumption trends with a switchable display and customizable style.


The fuel cost calculator is an additional function that calculates:

The average cost and the average cost of a trip per unit distance;

The total cost of fuel and the total cost of the trip;


It works based on the values specified in the FuelPrice file.json (configurable fuel price and currency designation).

Customizable User Interface – Display or hide headers and individual data points through the application settings dialog box, which remembers your settings.

Theme Settings – Switch between the default BeamNG style and the bright neon theme.

Optimized data processing uses StreamsManager (electrics, engine information), and all calculations are performed on the client side using auxiliary functions (calculateFuelFlow, calculateInstantConsumption, calculateRange, trimQueue).

CREDITS

KRtekTM

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