Japan Island v1.2 0.33.x

DESCRIPTION

A 4x4 km map with a couple of islands.


Cons:

- Quantity is more important than quality.

- Low quality textures.

- Collision problems (rocks)

- Some sections have strange road layout.

- Uneven driveways.

- Map view may work with delays.

- LOD pop-up window.

- Lights don't look the best.

- Blurry road labels, except for AFx16.

- Road a little too wide.

- Lack of off-roading.

- Textures flicker (some).

- Grid overlap (some).

- Cities have a closed layout.

- Sound timing can be unsynchronized.

Most of the minuses could be fixed with more care and attention to detail, but that would make this multi-year project beyond time. (Map made in about 6 months)


Warning: the map has MULTIPLE light sources (and many of them use shadows), so a good video card is required at night.

The author recommends GTX 1060, but even on 3060 the fps is so-so in places.


In version 1.2:

Fixes:

- Fixed some foliage clipping;

- Fixed missing material;

- Fixed blurring of road markings and stickers;

- Fixed visibility of cherry blossoms from afar.


Optimization:

- Added occlusion volumes, which may slightly improve performance and stability;

- Replaced water blocks with rivers, which may improve stability;

- Slightly optimized reflections on water;

- Improved foliage detail levels, they should look better and perform better.


Added:

- 2 garage missions;

- Traffic now stops at give way/stop signs;

- Working gas stations;

- Added several electric car charging stations;

- Leaves now have sounds when diving through them;

- Leaves now have wind animations.

CREDITS

Tomica

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