The open world in BeamNG.drive is far too dull. This mod fixes that by adding natural disasters that affect your gameplay. As you travel through the world, you can randomly stumble upon various natural cataclysms: a tornado might start up and destroy everything in its path, a meteor shower, an earthquake, and much more.
The mod comes in two versions: Free and Pro. The only difference is that the PRO version has more disaster options and more settings. Both versions will be expanded with new effects in future updates.
π Natural Disasters β Full Event ListFREE β 14 disasters
πͺοΈ Tornado β A roaming funnel that sucks cars in, whips them around, and hurls them into the air.
βοΈ Meteor Shower β Flaming meteors streak down and blast cars apart where they hit.
π Earthquake β The ground heaves: vehicles rattle, bounce and kick up clouds of dust.
β‘ Lightning Storm β Bolts rain down and strike traffic, your car, and the bare asphalt.
βοΈ Blizzard β A whiteout snowstorm with howling wind, near-zero visibility and ice underfoot.
π«οΈ Fog Bank β A bank of thick fog rolls in and drops visibility to almost nothing.
ποΈ Sandstorm β A towering wall of sand rolls through, shoving cars and burying the road in haze.
π Volcanic Eruption β A vent erupts in smoke and fire, fountaining flaming lava bombs.
π Tsunami β A wall of water sweeps across the map and washes everything away.
π₯ Microburst β A sudden column of air slams cars into the ground and blasts them outward.
π§ Hailstorm β Ice pelts down, denting cars and glazing the road dangerously slippery.
π³οΈ Sinkhole β The ground collapses and drags cars down into the pit.
π₯ Firestorm β Fire pours from the sky, setting wide stretches of road and traffic ablaze.
π Dust Devils β A swarm of small whirlwinds wanders the area, spinning anything they touch.
Also in Free: an auto-spawn director β random disasters strike around you on their own, with adjustable frequency and radius, plus on-screen notifications.
4 intensity levels (Low β Extreme) that scale every disaster's power and size.
All settings live in the radial menu - no separate app.
Pro Edition: all in free edition + 5 disasters (19 in total)
π₯Firenado - fire tornado
βοΈAsteroid Impact - huge asteroid with destructive wave after impact
π₯Lava Flow - burning lava
πGeyser Field - destructive water gaysers, try to avoid them
β‘Ball Lightning - a moving lightning ball, strikes with lightning and destroys vehicles
How to run and configure the mod
Press and hold the E key to open the radial menu. Find the Disasters entry there. From there you can configure everything and manually trigger the various phenomena.
Installation
Installation is standard. If the archived installation didn't work, try the unpacked version. You can also install it via AVA Mod Manager.
How to unlock the link / Download the mod
Click the download button and Boostylink will open. Complete the actions listed there (in this case - subscribe to Patreon for free for the Free version). Once you've done everything, return to that same Boostylink page and click the Unlock Link button. Done - you'll be redirected to the download page!
Version 1.3:
Every disaster got a full visual rebuild in this update.
- Tornado: a real funnel body instead of scattered debris
- Meteor Shower: meteors are now actual tumbling rocks wrapped in flame
- Volcanic Eruption: throws real glowing rock chunks; the ash plume now widens as it rises, spreads into a canopy and drifts
- Lightning Storm: bolts now strike from the cloud deck all the way to the ground, with distant flashes lighting the horizon between strikes
- Firestorm: falling fireballs glow, and the ground keeps burning where they land
- Sandstorm: a deep rolling wall with a towering face, a body and a trailing haze
- Blizzard: same added depth, plus snow blowing low across the road
- Tsunami: a curling crest, a body of water behind it and foam running ahead of the front
- Hailstorm: proper ice, a curtain of falling hail around you, shattering shards on impact
- Fog Bank: much thicker, layered at mixed heights, and it now rolls with you instead of being left behind
- Microburst: a visible column of air slamming down and a tight ring blasting outward on every hit
- Sinkhole: a softer edge that blends into the terrain, and the pit smokes continuously
- Earthquake: heavier dust thrown up by the shaking
- Dust Devils: each whirlwind now has its own funnel
- Impacts: bigger explosions with a rising second blast and dust thrown out along the ground
Performance
- Terrain sampling is cached, cutting thousands of redundant ground lookups per second on the slower effects
- Heavy repeating effects rebuilt to spawn far fewer objects
- Added a hard ceiling on simultaneous effects and distance culling, so overlapping disasters can no longer tank the frame rate
Fixes
- The upgrade entry listed disasters that are already free; it now shows the actual Pro-only ones
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NATURAL DISASTERS - PRO - v1.3.0.0
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Includes everything in the Free 1.3.0.0 update, plus:
- Asteroid Impact: a genuinely huge tumbling boulder, a double detonation, a towering mushroom cloud and a real expanding shockwave ring across the ground
- Ball Lightning: the orbs are now proper glowing plasma spheres with arcing electricity, throwing pulsing light as they drift
- Firenado: a real fire funnel body wrapping the blazing column
- Lava Flow: three layers deep - a burning front, molten body and smoking crust behind it - glowing across its full width
- Geyser: unchanged

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