Pepper Valley v2.4 0.40.x

DESCRIPTION

In version 2.4:

- Fixed the detection of existing dynamometer (dyno) repair shops and the benefits associated with owning them.

- Restored the connections between the entrance, service counter, exit, and vehicle display spots at the used car auction site, ensuring they link correctly to the current auction system.

- Restored police certification functionality at the designated location.

- Updated registration settings for burnout competitions, demolition derbies, and the "Cleanup Club" to ensure the core game engine can correctly locate their map-specific configurations.

- Retained the payout modifier for "Pepper" remote deliveries, while separating it from delivery settings on other maps.

Racing and Terrain

- Restored the link between native drag racing events and career-mode progression and rewards.

- Aligned quarter-mile and sand-drag race parameters with the baseline values ​​used for other expansion-pack drag strips.

- Removed an obsolete autocross event from the active catalog.

- Fixed an issue where 61 fence objects in the Atlanta map were referencing an inaccessible external resource.

- Updated materials for buildings, roads, terrain, vegetation, and the landscape to be compatible with BeamNG 0.40.



A major overhaul of the standard map.

A vast number of new roads, race tracks, and various structures (garage, airport, etc.) have been added.


Mod features:

- Day/night cycle support with extensive map lighting (excluding remote areas)

- New garage area

- Small mud bog course

- Off-road track with a race timer

- Updated salt flat area with top speed recording

- Drag strip with 60-foot, 1/8-mile, and 1/4-mile timers

- Airport

- Drift zone

- Timed autocross course

- Paved road spanning the entire map

- 8 Formula Drift-style tracks

- 2 rallycross tracks

- And more

CREDITS

Author: Raceless

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