In version 2.4:
- Fixed the detection of existing dynamometer (dyno) repair shops and the benefits associated with owning them.
- Restored the connections between the entrance, service counter, exit, and vehicle display spots at the used car auction site, ensuring they link correctly to the current auction system.
- Restored police certification functionality at the designated location.
- Updated registration settings for burnout competitions, demolition derbies, and the "Cleanup Club" to ensure the core game engine can correctly locate their map-specific configurations.
- Retained the payout modifier for "Pepper" remote deliveries, while separating it from delivery settings on other maps.
Racing and Terrain
- Restored the link between native drag racing events and career-mode progression and rewards.
- Aligned quarter-mile and sand-drag race parameters with the baseline values used for other expansion-pack drag strips.
- Removed an obsolete autocross event from the active catalog.
- Fixed an issue where 61 fence objects in the Atlanta map were referencing an inaccessible external resource.
- Updated materials for buildings, roads, terrain, vegetation, and the landscape to be compatible with BeamNG 0.40.
A major overhaul of the standard map.
A vast number of new roads, race tracks, and various structures (garage, airport, etc.) have been added.
Mod features:
- Day/night cycle support with extensive map lighting (excluding remote areas)
- New garage area
- Small mud bog course
- Off-road track with a race timer
- Updated salt flat area with top speed recording
- Drag strip with 60-foot, 1/8-mile, and 1/4-mile timers
- Airport
- Drift zone
- Timed autocross course
- Paved road spanning the entire map
- 8 Formula Drift-style tracks
- 2 rallycross tracks
- And more

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