In version 1.1.0:
New:
- Trees without foliage: now trees and shrubs that shed their foliage stand without leaves, both near and far. The firs, pines, and palm trees remain green.
- Snow on bridges, tunnels and on race tracks: snow now appears on various road sites (at Hirochi Raceway, as well as on bridges on East Coast, Italy, Utah and West Coast maps); in addition, appropriate traction has been added.
Fixes / Improvements / Performance:
- Video Memory (VRAM): Turning on, off, or changing the intensity of snow cover no longer reloads all textures in the game. Previously, this action took up about 1 GB of video memory and could cause the "insufficient video memory" error.
- Vulkan: The game no longer crashes a few seconds after the water freezes.
- Distant trees now change their appearance synchronously with the rest of the environment when snow appears, without "fading" textures — the visual design has become uniform throughout the map!
- Fixed an issue where snow on some invisible road surfaces became excessively bright, creating a blinding effect.
- Fixed strange shadows on tire tracks.
- The built-in lighting has been slightly adjusted to give the environment a more "wintry" look.
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