Water Ride lets you drive on water in any vehicle. Nothing is attached to the car and no parts are replaced. The mod creates a surface under the wheels, so a hatchback, a semi or a bus can drive out onto a lake, a river or the sea and stay on top of it. It still crashes, deforms and burns exactly like it does on the road.

Three modes
You can switch between them with one key any time, even while you’re on the water.
Grip - the realistic one. The tyres grip the water, so throttle, brakes and steering all work. The water just has less grip than tarmac, so the car slides and drifts. A normal rear-wheel-drive car gets to about 60 km/h, four-wheel drive goes faster
Boat - the wheels don’t do anything and the car handles like a speedboat. The throttle pushes it forward, the steering swings it around, it leans into every turn and keeps sliding when you let off the gas
Hydroplane - speed is what keeps you up. Get fast enough and you skim the surface, slow down and the car sinks back into the water, stop and you’re swimming

Three handling styles
Arcade - sticks to the water, easy to drive and the fastest
Drift - grip like on an ice rink, the car goes wherever its momentum takes it
Heavy - soft surface, real swell, low grip. The car rolls around and you actually have to drive it

Everything is adjustable
All settings are in the Modslab Hub menu (press G), in the Water Ride tab:
Ride - what the car is doing right now, driving mode, handling style, and who can ride on water (only your car or traffic too)
Surface - ride height, how stiff and bouncy the water is, max lift, the Wave Physics switch and Water Ride’s own waves
Grip - forward and sideways grip, how sharp the grip is, water drag and the speeds for Hydroplane
Boat - thrust, reverse, turn rate, lean, hull drag, float height and top speed
Effects - spray from under the wheels and the water sound
Records - your top speed on water, your longest crossing and total distance driven on water

While you’re on the water, the small strip in the corner shows your mode and speed. If you don’t have Modslab Hub, the Water Ride app has its own settings panel.
The app
The Water Ride app (Apps > Gameplay) shows which mode is on, whether you’re on the water, how deep it is, how much of the car the water is holding up and how far you’ve gone in the current run. It also plays a water sound that gets louder with speed.
Works anywhere
Finds water on any map by itself: lakes, rivers, the sea, flooded and modded maps
Does nothing on dry land or in water that’s too shallow
Traffic sinks like normal, unless you turn on riding for traffic too
A car that went under comes back up to the surface
On lakes, rivers and maps without a sea, Water Ride adds its own light waves under the car
Works great with Wave Physics
Water Ride works completely on its own, you don’t need any other mod for it. But if you also have my Wave Physics mod, they work together:
The car rides the sea exactly as you see it, in all three modes, up the crests and down into the troughs. In Boat mode the hull tilts with the wave
Pick Calm, Swell or Rough in Wave Physics and Water Ride follows it
Keys
Alt+R - Water Ride on / off
Alt+M - next mode
Next handling style and “Water Ride: settings” are unbound by default, you can set them in Options > Controls > Vehicle
Requirements
BeamNG.drive 0.40
Recommended: Modslab Hub (free) for the settings menu
Optional: Wave Physics for real sea waves
How to install
The easiest way is with AVA Mod Manager, it installs mods for you in one click.
Or manually:
Download water_ride_1.1.0.0.zip below
Put it in your BeamNG mods folder (replace the old zip), don’t unpack it
Drive into any lake, river or seaIf a car does something weird on the water, let me know in the comments!

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