Winds of Change v0.93

DESCRIPTION

This UI app adds dynamically generated realistic (or chaotic) wind to the game engine.

The original idea behind this mod was to add realistic wind for a more realistic driving simulation, but like most things in this game, it can be used to play with the physics engine and get some pretty wild results.

How to Use
- Add the Winds of Change UI app to your UI layout.
- Control everything directly from the app.

Settings Explained
- Speed/Angle Range - Sets the min/max values ​​for wind speed and angle.
- Speed/Angle Randomness - Adjusts how quickly the wind can change.
Low values ​​create a more stable wind.
High values ​​make the wind more chaotic and unpredictable.
- Vertical Wind - An experimental feature that allows the wind to blow along the vertical axis. Not at all accurate, but produces interesting results.
- Affect Trees/Grass - Allows the wind to graphically affect the in-game trees and grass. May produce strange results depending on the map's vegetation values.

Limitations and Issues
- Wind sensitivity on roads - AI vehicles are affected by wind more than they should be, causing traffic to behave unrealistically in medium to high wind speeds.
- Not tested in BeamMP - Not tested in BeamMP yet.

CREDITS

Author: Daefron

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