Seven mountains v1.0.2.0

DESCRIPTION

The first cockcrow woke you. A new day starts at your farm. Your tractors and machines are already waiting for you. The cows and sheep want to be fed, for example, with fresh grass from the large meadow next to your farm.

Version 1.0.2.0
All gold nuggets were stroked, polished and possibly placed again
The hardware store now has and buys wooden pallets from the sawmill

Your fields are ready to harvest (unless you play with the Seasons Mod ;-)
The railway company will gladly help you to transport your harvest and other bulk materials to your destination with a total of 5 trains, one of which is only for transporting wood from the large forest area. It gives you additional storage space and provides a supply of seeds, fertilizer and gasoline.
Many factories can be supplied directly by train. Of course, a normal delivery is possible. There are many different factories and production sites. Most of them are season independent.
Your grandfather has retired and produces the best fruit wine far and wide. There is still a rumor that he has a secret distillery somewhere in the woods.

Notes on the map
- All doors and gates for houses, halls and barns are immovable. They are open where needed for the game, otherwise closed.
- The fields vary in size and have different levels of difficulty. Most are helper friendly, but there are also fields that were definitely built for the "self-drivers".
- For every directly produceable product (grain, wool, etc.) there is at least one direct point of sale and at least one processing possibility in a factory
- Milk can be picked up from the cowshed, otherwise it will be sold as usual at midnight.
- Fish food is wheat, barley or corn
- The production chains were kept deliberately short, for example, the greenhouses need no fuel and no factory needs empty pallets. With empty pallets it would be more realistic, that's right, but it also annoys more because you still have to control an "ingredient" more and don´t get me started about the extra travelling distance.
- The map contains over 13500 trees of which about 8000 spruce. Have fun while cutting down
- The gravel sites are only decoration
- All goldnuggets are freshly polished and replaced if necessary
- The "Baumarkt" is buying pallets from the sawmill
- The fertilizer factory is taking compost from that placeable composter mod

I recommend using the Kotte Universal trailer pack for transport of all liquids like milk, fertilizer, water, etc
https://www.modding-welt.com/downloads/entry/2136-kotte-universal-pack-v1-2-0-0/

Hint for a production jumpstart:
Buy manure and liquid manure at New Earth (beside the BGA) and feed the fertilizer factory with it. You will get enough fertilizer for your fields as well as enough liquid fertilizer to start greenhouses and fruit gardens.

CREDITS

turborunner

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COMMENTS

Commented on 2021-03-20 15:25:53

what is needed to run the saw mill except logs?

cant find a trigger for the "Fuel"

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Commented on 2018-05-02 06:27:11

does any have any clues as to the location of the secret distillery, I've spent close to an hour searching and can't locate it anywhere...just the 2 wine locations.

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Commented on 2018-05-04 01:05:29

@Roger, wood chips and logs are the only thing needed for the saw mill.
@Warchrow, I'm with you. I've looked all over and can't seem to find where the whiskey is manufactured. I know it has to be somewhere otherwise it would have an error about it in the log.

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Commented on 2018-05-04 01:08:40

@Roger, the wood chips go on the side opposite the side the logs are on. There isn't any yellow markings for it, just a cement-looking area to dump them in. I backed a trailer up to it and then it gave me the indicator to unload. I guess straw can be used instead but I haven't tried it.

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Commented on 2018-05-05 18:48:03

вылетает игра при установку этой карты выподает ошыбка bad allocation. что делать.

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th
Commented on 2018-05-20 20:17:05

problema with animals disapers

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lab
Commented on 2018-05-21 04:39:11

i have a problem with the buildings i place disparaging

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