Bale Sale Point (Placeable) v2.0

DESCRIPTION

This is a placeable sell point for all bales and cotton modules with included wool pallets. Loose straw, hay, grass and silage is also excepted. Available with or without building, includes  four placeable sell points, two with leveling for a static placement and the other two without leveling and clearing area, this will allow you to place the no leveling sell point on a field without damaging or clearing the crop or field, ideal if you just want a selling point quickly where you are working.

Construction costs:
Option 1 – $350, No Building and with levelling.
Option 2 – $250, No Building and without levelling.
Option 3 – $1500, With Building and levelling.
Option 4 – $1200, With Building and without levelling.

CREDITS

AlexF

Similar modifications
COMMENTS

Commented on 2021-03-20 15:40:21

Well thank you:) are there any lights on/in the building? lights on the unloading spot?

0
Reply to comment
avatar
alexf
Reply comment on 2021-03-20 15:40:21

Thanks Viking! And yes there are lights in the unloading area, they automatically activate at night.

0
Reply to comment
Commented on 2021-03-20 15:40:21

Yes they do:) tnx. i tryed unloading square and round bale (packed silage) and everything Works. Great work.

0
Reply to comment
Commented on 2021-03-20 15:40:21

Well done !
Excellent mod :)

0
Reply to comment
avatar
alexf
Reply comment on 2021-03-20 15:40:21

Thanks Rico!

0
Reply to comment
Commented on 2021-03-20 15:40:21

thanks i love it

0
Reply to comment
avatar
alexf
Reply comment on 2021-03-20 15:40:21

Thanks Aidan!

0
Reply to comment
Commented on 2021-03-20 15:40:21

I love this building. Would it be ok if I use it in a map I am making? I am trying my hand at making my 1st ever map....it's a slow learning process. Of course I will mention you in credits for allowing me to use this building.

0
Reply to comment
avatar
alexf
Reply comment on 2021-03-20 15:40:21

Thanks Armyvet, I am glad you like it.Yes please feel fee to use or modify it in anyway you like.

0
Reply to comment
Write a comment