Electric mower, BiG M 500 e v1.0.0.0

DESCRIPTION

This mower is based on the BiG M 450 mower. The 450 is very expensive, 380,000 which is extortionate for just a mower. I have designed the 500 e with a cost of 220,000 - still exceedingly expensive, but 160K cheaper than the 450. The 500 boasts a fully electric engine with a capacity of 110KWh.


The sound is based on the electric tractor and is tailored to the speed it is travelling at. The 500 can hit a top speed of 65km/h - 40mph for our English and American friends.


Something else the 500 can do - it can tow and activate a small forage trailer available with the game itself! So, it can cut and collect - Just make sure it is in swath dropping mode. Need hay or silage instead of grass? Download my free cut processor mod. Remember, for patreon patrons, the cut processor mod also turns wood chips to chaff to make silage!


I hope this mower helps. It is fully compatible with all chargers I have tried. Any issues, I am happy to help, please leave a comment/pm me. Please remember this took a LOT of coding to get it right with a number of failed attempts, so please enjoy!

CREDITS

SuperSpud

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COMMENTS

Bob
Commented on 2022-02-06 09:13:20

I missing the black smoke by these electric equiment

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Commented on 2022-02-06 21:11:18

Someone tell the dipstick who posted the video that this is the electric version.

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Commented on 2022-02-07 21:10:34

Works like a charm, but noticed two errors in the log file.



2022-02-06 22:02 Warning (C:/Users/Documents/My Games/FarmingSimulator2022/mods/FS22_ElectricMower/bigM450.xml): Unknown animation name 'batteryBarAnim' for dashboard!
2022-02-06 22:02 Warning (C:/Users/Documents/My Games/FarmingSimulator2022/mods/FS22_ElectricMower/bigM450.xml): Unknown animation name 'rpmDisplay' for dashboard!

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SuperSpud
Reply comment on 2022-02-08 01:21:43

This seems to be an issue with the mod not pulling the animations from the data section in the game installation folder. If you are happy with the in-game performance, then I won't mess around too much with the base code. I rewrote about 40% of the xml file by hand. The errors above mean in cab view, you will not get the battery charge state bar or rpm indicator, however, they should still be displayed separately in the bottom right of the screen along with the speed.



If anyone wants me to work these errors, I can see if I can pull a battery bar and rpm display for dashboard from another vehicle, but the hybridisation can cause further issues so will take time to work out the kinks, which is something I wish Giants would do with FS22 as it is still a little glitchy [cough] forestry [cough].

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