A beautiful little American-style map
Changelog 1.2.0.2
A new save game is required unless you're familiar with XML files.
In that case, don't. Here are the instructions:
If you don't want a new save game, simply search for the windmill in your placeables.xml with the information position="-776.247 215.525 564.082"
Simply copy these numbers and enter them into yours. The windmill on Farm 2 will no longer float.
The greenhouse on Farm 2 will no longer float.
Delete it once and reposition it. You won't need a new save game.
For everyone else who can't do this, please create a new save game.
The windmill on Farm 2 will no longer float.
- Cowshed Maker bale trigger fixed.
- Greenhouse removed from Farm 2.
Welcome to Creek Hollow – A Village with History and Secrets
Nestled among rolling hills and dense forests lies the picturesque village of Creek Hollow.
Once known for its fertile Amever Farm and its prolific mine, this place harbors a troubled past – and a dark secret.
Ready to make it flourish again?
The map includes:
43 fields
2 fully equipped farms
10 additional crops: rye, spelt, triticale, field grass, green rye
Humus, mustard, silage corn, viburnum, and clover
Three additional animals (permit available): rabbits, ducks, and geese
10 collectible gold bars, I don't know where they are 😊
Roller coaster to build with its additional productions
Pellet production
Apricot trees
Train system
Custom ferry, an original replica of the ferry in Berlin
Many pastures for cows, sheep, and horses
Many sales outlets, some with opening hours
A BGA
Mine for purchasing iron, needed to produce metal for the roller coaster
One rice field, one olive field, and one grape field
PF Ready, all multi-crops PF adapted, own soil map
Combining fields won't work on the map; all farmlands are designed so that they directly affect the fields or where I think they should be. I'm that you can build.
Questions about whether I'm expanding the farmlands: NO
Some buildings and fences can't be demolished and will stay that way.
Now for the Autodrive players:
AD courses are built into the map.
Follow these instructions, otherwise the courses will be gone when you start a new game - regardless of the difficulty and whether you have AD in your mod folder.
When you start the save game for the first time, Autodrive will ask you if it should create courses - you press NO!
If you press YES, the courses I created will be gone and you'll have to start a new save game or create your own.
If you're wondering why not create the AD courses individually - a resounding NO, because the map has them.
Creek Hollow is not only an idyllic retreat, but also a place for adventurers, history buffs, and farmers. Discover traces of the past, experience local legends, and be enchanted by the unique blend of beauty and mystery.
Are you brave enough to visit Creek Hollow?
Some areas are still being built, so please understand that it will get better and better with future updates.
Please post questions and reports in the AMEVER section of Discord: https://discord.gg/CJm5Wm8cNC
A mod is required: https://www.farming-simulator.com/mod.php?mod_id=303301&title=fs2025
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3 months ago

COMMENTS
Hej, the rollorcoster dont work.
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