Combine Blockage v1.1.0.0

DESCRIPTION

This is a global mod that automatically integrates into any vehicle equipped with a header.

It simulates header load during harvesting.
The load level depends on factors such as driving speed and the actual volume of crop intake.
At speeds up to approximately 6 km/h, the load rises to about 80%.
At around 7 km/h, the header load can reach 100%.
At speeds of roughly 8 km/h or higher with 100% load, the header can become completely clogged.
High load levels may also trigger additional malfunctions (involving the feeder house and threshing drum).
Following a load-related incident, the random check system reactivates only after the load drops to approximately 60% or less.

If the header clogs, cruise control is deactivated, the header shuts off, and the blockage must be cleared manually.
Default key: Left Alt + B.

If the threshing drum clogs, the combine stops, cruise control is deactivated, and both the threshing mechanism and the header shut off.
Default key: Left Alt + T.

If the feeder house clogs, cruise control is deactivated and the combine shuts off; the combine must then be turned back on manually.
Default key: Left Alt + S.

The HUD displays the current "header load" along with its status (e.g., NORMAL or HIGH).
Blockages are indicated by clear warning messages such as HEADER CLOGGED, DRUM CLOGGED, or FEEDER HOUSE BLOCKED.
The clogging system is disabled when the AI ​​helper is active to prevent the helper from getting stuck due to these malfunctions. Link to the GitHub project: https://github.com/Cobra-Modding/FS25_CombineBlockage

CREDITS

MarcusModding

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