v1.1.0.2
fixed meadow mowing
v1.1.0.1
fixed ability to create new fields with plows
fixed error that would not allow meadow and grass to be mowed
when grass/meadow is mowed it will now become a hay windrow
v1.1.0.0
Added Precision Farming capability (thanks to svauloup)
Removed about 1/2 of the trees, including around 90% near the roadways.
Removed some clutter, to improve performance.
Added ditches to the roadways.
Custom crop calendar (geo) to match the upper midwest, in America.
Custom crop yields and sell prices to make all of the typical midwest crops nearly equally worth doing, and to more align with realistic values.
Welcome to the Dakota 16x map. It has a small town area in the center of the map, with all of the sellpoints, and a shop. There is one, small, starting farm, as well as a bigger starting area for those that would like to create their own farm. The map has been designed with the intention of running on multiplayer servers, hence the smaller file size and simplicity.
Please, if you find any issues, have any suggestions, or would like to stay up to date with the map's progress, join the Dakota Farmer discord, here: https://discord.gg/TRttRnS4Tn AutoDrive courses, in English, and German, can be found on the discord, as well.
Additional notations:
*' AllLights Script by tametsi (no additional mod required)
*' treeLimitIncreaser (no additional mod required)
*' IncreaseLightRange Script by Rival (no additional mod required)

COMMENTS
Si la hierva se convierte en heno; como se va a hacer el silage?
with forage harvesters and with maize/corn
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