Fed Production Pack V2.9.2.0

DESCRIPTION

Production Pack 2.9.2 Fix
– Withdrawal of the Giants Test Runner recommendation “boughtWithFarmland”

Production Pack 2.9.1
– Adjusted average BGA capacities for silage, liquid manure, solid manure, sugar beet pulp, electricity, and digestate
– It no longer rains in the Greenhouse and Greenhouse XL
– Fixed unloading pipe texture error in crop protection production
– Fixed McDonald’s convenience store texture error: “Error: Can’t load resource /bikeStand02_diffuse”
– Optimizations according to the Giants Testrunner Tool
– Added Condor Endurance self-propelled sprayer with increased capacity

Production Pack 2.9.
– New McDonald’s sales station (better prices for some products)
– Farmers market sales station fixed
– Seed production capacity for seeds increased
– Fermenter capacity for silage increased
– Soil texture of the composter is now slightly darker
– Sawmill more capacity for empty pallets
– Pulp mill more capacity for empty pallets
– Wrong trigger marker deleted at the jam factory
– Vegetable factory now also accepts rye flour, spelled flour and rice flour as converters for flour
– Central warehouse display for apple juice moved to fit
– Fish farming now produces slightly more cod and eel
– Optimizations according to Giant’s Testrunner Tool

Production Pack 2.8.1
– Can’t load resource ‘C:/Users/Daniel/Desktop/FS25_Fed_produktions_Pack/models/Plants/onion …. Bug fixed

Production Pack 2.8
– Production Pack Onions rewritten to Red Onions due to the Highland Fishing DLC ​​(affects the Greenhouse, Greenhouse XL, Farm Shop, Potato Factory, Ketchup Factory, Vegetable Factory, Food Factory, and Central Warehouse for Fruits and Vegetables)
– Some adjustments made to the products Fish Feed, Salmon, and Trout. These affect the production quantities of Fish Farm, Feed XL, and Smokehouse.
– Workshop trigger marker added to the terrain decal
– 4 new products added to the Vegetable Factory and Central Warehouse: Onion Salt, Onion Sack, Onion Soup, and Fried Onions
– Attention: Some products in the Central Warehouse are being reworked (Spinach Sack, Canned Peas, Canned Beets, Canned Beans, Canned Carrots, and Canned Parsnips). If these products are already in storage, it is recommended to move them all beforehand.
– Farm Shop expanded to include Carrot Sacks, Onion Sacks, and Potato Sacks
– Optimizations according to the Giants Testrunner Tool

Production Pack 2.7
– Claas Jaguar Forage Harvester Patch 1.14 bug fixed
– Silage additive bonus for the 5 forage harvesters now also applies to clover and alfalfa
– Bergmann, Fendt, and Pöttinger forage wagons with increased silage additive capacity and silage additive bonus for clover and alfalfa
– Krone Big Pack 1290HD baler: Added silage additive bonus for clover and alfalfa
– Göweil Master: Increased capacity, can process alfalfa, alfalfa hay, clover, and clover hay, and added silage additive bonus for clover and alfalfa
– Göweil G125 Combi Baler: Added silage additive bonus for clover and alfalfa
– Polish translation added

Production Pack 2.6.2
– Forage harvesters from Claas, Krone, John Deere, New Holland, and Fendt with original silage tank sizes
– Snack bar now accepts mustard jars instead of mustard seeds
– Snow tarpaulin at the flour factory: unloading trigger moved accordingly
– Gate triggers for hay drying changed
– Triggers for fruit tree orchards slightly enlarged
– Stairs at the water basin at the sewage treatment plant slightly enlarged
– Carpenter can now also accept maintenance from the Sprinter

Production Pack 2.6.1
– The central warehouse displays now work (thanks to Matthias8380)
– Pellet factory expanded to include the processing of clover hay into hay pellets and increased the price
– Pellet factory reduced consumption of alfalfa hay and hay pellets
– Crop protection production translation corrected to German
– NFMarsch/fillPlanes/desktop.ini fixed
– Hay drying display expanded to include a scale for clover
– Collisions added next to the central warehouse doors
– Central warehouses expanded to include the new products (raw goat’s milk, lavender oil, poppy oil, turf, buckwheat flour, mustard jar)
– Snack bar expanded to include mustard
– Various improvements according to the Giants Test Runner Tool

Production Pack 2.6
– New production: Turf Field with production of turf from arable grass
– New production: Plant Protection for the production of herbicides from tobacco and lime
– Two cotton harvesters that can also harvest lavender have been added (thanks to Matthias)
– The oil mill has been expanded to include poppy seed oil and lavender oil production and the purchase price has been increased
– Flour factory has been expanded to include buckwheat flour production and the purchase price has been increased
– The ketchup and mayo factory has been expanded to include mustard production and the purchase price has been increased
– Fermenter has been expanded to include clover grass, the price has been increased, and the fermenter now also produces digestate
– The small fermenter has been expanded to include clover grass
– Feed XL has been expanded to include a mixed feed rail made from clover hay, the purchase price has been increased, and lentils have been added to the converter
– Small feed factory has been expanded to include a converter for clover hay and lentils
– Hay drying and large hay drying have been expanded to include clover hay
– Water can now also be delivered to the sewage treatment plant
– Composter expanded to include clover processing
– New production line installed for arable grass seed production
– Power generation from the PV system for the central warehouse adapted to the description

Production Pack 2.5.
– The large central warehouse with 5 warehouses for all pallet types is back.
– FS25_ProductionStorageControl mod added as mandatory.
– Significantly reduced net capacity at the vegetable factory.
– Improved water and millet unloading area at the sugar factory.
– Improved collision at the thermal power plant.
– 2 placeable photovoltaic systems suitable for the roofs of the central warehouse.
– Small new mini drive-through hall with power generation.
– Enlarged the Feed XL player trigger.

Production Pack 2.4.1
– Pumpkin seed oil added to the oil mill
– Fill level maps at the vegetable factory adjusted accordingly
– Some floating objects at the vegetable factory removed
– Invisible collision at the grain factory removed
– Water intake at the grain factory moved to the correct height
– Floating lamps at the sugar factory fixed
– Liquid sign added to the sugar factory

Production Pack 2.4.
– New production: Grain Factory with production of oat flakes, oat milk, millet porridge, soy milk, soy shreds, popcorn, sweetcorn, raisins, muesli, rice cakes, rice sacks, and rice bags.
– Wastewater station for additional wastewater production.
– Fixed a wood chipper texture error in the roles.
– Added an ice cream factory goods issue pallet sign.
– Added a thermal power plant goods receipt and goods issue sign.
– Added a cement factory goods receipt for liquids and goods receipt for bulk goods.
– Added a goods issue pallet sign at the butcher.
– Fixed a missing collision at the cider press.
– Rotated the fisherman’s mussel fill level indicator.
– The roof of the large drive-through hall no longer lets rain through.
– Updated various product photos.

Production Pack 2.3.1
– Teleport location at the butcher moved towards the animal table
– Fisherman now produces slightly more mussels
– Food factory pallet truck that was next to the building moved appropriately
– Food factory pallets moved appropriately from the wall of the hall
– Workshop marker moved away from the gas pump
– Updated some translations

Production Pack 2.3
– New Vegetable Factory production facility with the production of Carrot Sack, Mushroom Soup, Tomato Soup, Pumpkin Soup, Pumpkin Seeds, Noodle Soup, Creamed Spinach, Chili con Carne, Pea Soup, Bean Soup, Spinach Sack, Chinese Cabbage, Beetroot Soup, Canned Beetroot, Parsnip Soup, Canned Beans, Canned Peas, Mixed Soup, Carrot Soup, Canned Carrots, and Canned Parsnips
– New Distillery production facility with the production of cans of Obstler, Whiskey, Korn, Vodka, Strawberry Lime, Raspberry Lime, Eggnog, Vinegar, and Wine
– New Food production facility with the production of Pizza, Ready Meals, and Fish and Chips
– New Wood Chipper production facility for processing wood into wood chips
– Fish Factory can now also accept corn oil and convert it into sunflower oil
– The fish pallets (Plaice, Salmon, Trout, Herring, Eel, Crab, Cod, Lobster) now disappear completely when empty
– Fish Farm can now be placed in the Rotate angle by 1 degree
– Slight performance improvement at the jam factory
– Gravel plant maintenance and power information moved appropriately
– Increased capacity at the flour factory for wheat, rye, and spelt
– Improved sugar pallet
– Various improvements according to the Giants Test Runner tool
– Reduced the weight of some pallets/products

Production Pack 2.2
– New Jam Factory production line producing applesauce, plum jam, strawberry jam, raspberry jam, blackberry jam, cherry jam, mirabelle jam, and peach jam
– New Smokehouse production line producing ham, smoked eel, salmon, and trout
– New Fish Stall stall selling fish, fish sandwiches, and more
– New Snack Bar stall selling fries, sausage, and more
– New Crepe stall selling crepes, ice cream, and more
– New Beet Pulp production line processing sugar beets into beet pulp
– New Pasta Factory production line producing pasta, spaghetti, and tortelloni
– New alternative workshop for maintenance production
– Fixed rapeseed oil warning for the fisherman (storage fillType ‘CANOLA_OIL’ not used as a production input or output)
– Double pallets Deleted
– Reduced the weight of some pallets
– Corrected the description of the XL feeder information
– Shell pallets are now also accepted by the XL feeder
– Moved the unloading symbol for the XL feeder appropriately
– Malt factory now also accepts spring wheat and spring barley
– Moved the floating lamp at the charcoal factory appropriately
– Slightly raised the unloading pipe at the fish factory
– Doubled the capacity for wood chips and empty pallets at the sawmill
– Doubled the capacity for empty pallets at the ice factory

Production Pack 2.1
– New Ketchup Factory production with production of ketchup, tomato sauce, and mayo
– New Fish Factory production with production of crab salad, plaice fillet, cod fillet, herring in tomato sauce, and fish meal
– New Feed XL production with production of compound feed, pig feed, mineral feed, fish feed, cat food, dog food, and bird feed
– New Fish Farm production with production of salmon, trout, cod, and eel
– New Charcoal Factory production for the production of charcoal
– New whey product added to cheese factory
– The Bredal fertilizer/lime spreader now has a maintenance-ready configuration (thanks to Cobra)
– Server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillablePallet/fillablePallet should be fixed
– The wastewater production line for the bakery, pulp mill, cheese factory, glass factory, and cement factory has been deleted again because distribution via Production Storage Control is feasible is
– Malt factory now also accepts spring wheat and spring barley directly
– Water level indicator at the cement factory fixed
– Bulk material sign at the brewery deleted
– Floating lamp at the brewery moved appropriately
– Lime factory info trigger moved appropriately
– Various (approx. 150 pallet types) optimized for universal autoload and pallet storage
– Level tarpaulin at the lime works now has collisions
– Adjusted placement height of the composter
– Textile factory produces slightly more net rolls
– Added compost level indicator to the grape plantation hall

Production Pack 2.0
– New Malt Factory production with wheat malt, barley malt, and millet malt
– New Field Plantation with hop production
– New Brewery production with barley, wheat, and millet barrel beer, bottled beer, and malt beer
– Woodloader trailer can now dump normally at the sawmill
– Fixed error Warning: Duplicate l10n entry ‘fillType_potatoChips Ignoring this Definition’
– Wastewater trigger moved at potato factory
– Corrected building site recommendation for the cider factory from land no. 145 to 147
– The Lohner Stromhalle can now be renamed
– Fixed collision of a bench at the cider factory
– Added collision to an outbuilding of the cider factory
– Error FS25_Fed_Produktions_Pack/Paletten/Palette_Glas.xml): Shape ‘Tension1’ defined in Fixed ‘vehicle.pallet.content(0).object(0)#tensionBeltNode’ not having ‘CPU-Mesh’ flag set. Ignoring this node.
– Reduced pig feed capacity in the feed factory.
– Fixed flickering in the oil mill tanks.

Production Pack 1.9
– New butcher production with processing of beef, pork, lamb, and poultry
– New fisherman production with production of crabs, herring, plaice, and lobster
– New cider production with production of apple juice, cherry juice, grape juice, tomato juice, carrot juice, plum juice, pear juice, and vinegar
– New potato factory production with production of fries, chips, potato pancakes, croquettes, and potato sacks
– 3 older halls with electricity production
– The LS25 Lohner hall is now also available with electricity production
– Some optimizations according to the Test Runner tool
– Buffalo mozzarella and cheese pallets changed to 5000 L
– A little more light in the large hall with electricity production
– Hay and alfalfa hay can now also be stored in the hay dryer
– Collision of the jar pallet improved
– Decorative pallet truck in the farm shop moved accordingly
– Liquid trigger on BGA 1 MW changed so that The large trailer can be unloaded more easily
– Old empty pallets can now also be stored at the carpenter’s

Production Pack 1.8.1.0
– Production Storage Control Mod should be used
– Version number corrected (1.8.8 was
incorrect)
– Translations corrected
– Description of olive field in the shop
fixed
– Hay drying fill level indicator moved
– Pallet spawn area of ​​flour factory slightly
changed
– Seed production now accepts summer wheat, which is
converted directly into wheat

Production Pack 1.8.0.0
– 6 new production tree orchards for apple, cherry, plum, peach, pear, and mirabelle plum
– 8 new field orchards for strawberries, blackberries, currants, grapes, olives, fir trees, pumpkins, and raspberries
– New production oil mill with the production of rapeseed oil, sunflower oil, hemp oil, linseed oil, corn oil, olive oil, rice oil, and soybean oil
– New production ice cream factory with the production of crushed ice, waffle ice cream, and popsicles
– New farm shop for the sale of 25 products (fruit, vegetables, mushrooms, eggs, and honey) in exchange for cash boxes
– New production hay dryer XL with the production of hay and alfalfa hay
– Removed redundant markings for the mushroom greenhouse
– Corrected purchase price discounts when purchasing multiple pallets of silage additives
– Increased loading trigger for seed production
– Increased milk trigger for the dairy and cheese factory
– Texture Fixed goat cheese palette bug
– Fixed index bug for cheese and goat cheese palette
– Seed production can now directly accept summer wheat
– Workshop now has more space for maintenance
– Pallet spawn area at cement factory moved appropriately
– Pallet trigger for goat milk laboratory fixed (thanks to RolfB69)
– Adjusted order of production lines in the fermenter
– Better separation of refinery triggers from diesel and pig feed

Production Pack 1.7.1
– Silage additive prices adjusted
– Silage additive is now displayed in the price list
– Unknown file type ‘models/colliPilzhaus. obj’ bug fixed
– Empty pallets no longer permanently spawn at the textile factory

Production Pack 1.7
– Greenhouse with production of 15 products (lettuce, strawberries, tomatoes, spring onions, Chinese cabbage, chili, garlic, red cabbage, cauliflower, raspberries, blackberries, currants, onions,
pumpkins, and seedlings for the upcoming field plantations)
– XL Greenhouse with production of 15 products (see description under Greenhouse)
– Large Mushroom Greenhouse with production of 3 types of mushrooms
– New Cheese Factory production with production of cheese, cream cheese, mozzarella, buffalo mozzarella, and goat cheese
– New Small Feed Factory production for compound feed, pig feed, and mineral feed (almost all types of grain, see info video)
– New Textile Factory production with production of wool, cotton, flax, and hemp fabric, rope, clothes, shoes, straw hats, wooden shoes, winding yarn, and
net rolls
– New Cement Factory production with production of stones, cement, roof tiles, red stones, curbstones, and gray stones
– A floodlight at the gravel plant has been moved inside the fence.
– The wastewater treatment plant’s bulk goods issue sign has been moved to the correct location.
– The carpenter no longer has any wood chip pallets.
– The carpenter can now be positioned more accurately.
– Yeast can now be sold.
– A typo in the silage additives has been corrected.
– The gravel tarp, stone slab, and shell tarp at the lime works have been moved slightly lower.
– Some collisions have been added to the sawmill.

Production Pack 1.6
– New Sugar Factory production with sugar and molasses production
– New Laboratory production with yeast and silage additive production
– New Pellet Factory production with wood pellets, straw pellets, hay and alfalfa hay pellets production
– New Combined Heat and Power Plant production for electricity generation from wood pellets, straw pellets, methane, straw, and wood chips production
– New Gravel Plant production with sand, soil, gravel, and stone production
– New Glass Factory production with glass bottles, jars, and glass panes production
– New Mini Recycling Station production for the production of old empty pallets and waste glass production
– New Carpenter production with wooden crates, wooden barrels, wooden buckets, prefabricated walls, empty pallets, wooden tubs, beehives, furniture, and windows production
– Invoicing of empty pallets and production of old empty pallets implemented in some production areas
– The Sawmill no longer has wood chip pallets
– Flour Factory empty pallet sign moved appropriately
– Storage area Flour factory slightly flatter
– Dairy water marker moved from the field
– Sewage treatment plant ground markers slightly lowered
– Containers at the bakery now have collisions
– Texture error on the separator’s unloading pipe fixed
– Decorative straps on some pallets moved appropriately
– Insulation panel film changed
– Improved log pallet collision
– Fixed various collisions on the oil rig
– Fixed maintenance and power status indicators
– Diesel tanks at the lime factory now have collisions
– Added missing height entry for some pallets for storage

Fed Production Pack 1.5.
– New flour mill producing wheat flour, spelt flour, rye flour, and rice flour, as well as bran by-products
– New pulp mill producing paper, cardboard, toilet paper, and insulation 239
– New dairy producing milk, goat’s milk, buffalo milk, cream, yogurt, curd, and butter
– New sewage treatment plant producing water and compost, processing wastewater, digestate, and manure
– New separator producing manure, herbicides, and wastewater from digestate or manure
– New lime works producing lime from stones, gravel, shells, and water
– New bakery producing bread, rolls, baked goods, and cakes
– Floating pallet at the sawmill moved
– Power hall with medium pitch roof: decorative objects no longer flicker
– Board pallets, wooden beam pallets, and long board pallets now also have a 5,000-liter capacity

Production pack 1.4.1.0
– store_refinery.dds raw format fixed
– Lumberjack now works at full speed for every production line
– Unloading pipe texture fixed at sawmill and composter
– Diesel trigger slightly enlarged at composter
– Fermenter, lumberjack, composter, sawmill and workshop are no longer displayed as sales stations in the price menu
– Particle animation of composter extended
– Trailer name color fixed in shop
– Small wind turbine can now be placed better
– Placement height of refinery improved
– Sawmill can now also accept wood chip pallets
– Decorative items in power hall big with garage moved accordingly

Preview Fed Production Pack 1.4
– New composter production (compost can be made from grass, alfalfa, straw, chopped material, legume straw)
– New seed production production with seed production from wheat, rye, triticale, corn or field beans
– 4 new electricity producing halls for the farm design
– 2 new PV field systems for electricity production
– 3 biogas plants completed
– New drilling rig production for the production of crude oil and methane
– New refinery production for the production of diesel from rapeseed, sunflowers and crude oil
– Fertilizer production expanded to include fertilizer production from compost
– Collision added to the diesel tank and other objects in the workshop

Version 1.3
– Both fermenters expanded to include a new production line with alfalfa
– Hay drying expanded to include alfalfa / alfalfa hay
– Spanish translation added
– Collision and bale trigger changed on the large fermenter

Production Pack 1.2.0.1
– Fixed bardage_ Texture bug in fertilizer production
– Changed fertilizer production lamps
– Updated English translation

V1.2.0.0
– New production fertilizer production
– New production lumberjack with production of log pallets
– New production wind turbine for storm production
– New production small wind turbine for electricity production
– Pallet collisions changed accordingly
– Drive-through halls can now be placed at a 5 degree angle
– Goat milk added as another fill type for the liquid trailers.
– Workshop and sawmill now have full maintenance upon purchase

V1.1.0.1
fix
– Unnecessary Windows file Desktop.ini deleted
– Silage additive pallets can be purchased again
– Hay drying no longer has the info text from the fermenter

Production Pack 1.1
New or changed
– New XXL production sawmill with production of boards, planks, wooden beams, OSB boards, chipboard, empty pallets, bark mulch and wood chips
– New production hay drying
– Workshop for the production of maintenance
– 4 pent roof halls for electricity production
– 2 drive-through halls for electricity production
– The two liquid trailers can now also transport liquid manure and fermentation residues
– The small fermenter now also accepts bales

Fixed,
– Fermenter now has collision

Version 1.0.0.1
New or changed
– Added another option to the Bredal lime spreader with a little more capacity (25,000L) for lime/fertilizer
– The normal transfer wagons in the shop can now also load/transfer lime
– Added Mks 8 trailer tank size configuration (8,000, 15,000, or 25,000 liters)
– Added Mks 32 trailer tank size configuration (32,000, 50,000, or 80,000 liters)

Fix,
– Fixed an error in the English translation

2 Digester: In the digester, silage is produced from grass and/or chopped material with the help of silage additives. In the small fermenter, silage is only produced from loose grass and/or chopped material with the help of silage additives. Production per hour: 2000 liters each, capacity 0.4 million Warninginfo Bale trigger in the log can only be fixed after Giants Editor release

2 Tank trailers: These tank trailers have more capacity and can also transport diesel, silage additives and methane.

Silage pallet: More capacity and cheaper than the standard pallet

CREDITS

FedAction

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