Lush Map Editor hotfix v1.1.157

DESCRIPTION

Lush is a family of tools which will enable you to edit and create maps for Farming Simulator 25, with a deep focus on it being fun and interactive, while feeling less technical.

Fixes
The Package Map had some issues where it got a bit hangry and would remove more than what was required. 
In a rare case traffic and ai splines would cause the test runner to crash or fail. Delete all current traffic and ai splines, open the road tool to generate new traffic and ai splines, and save the map before package and test.

With Lush: Create you can take a heightmap and create both the playable map and the border terrain in a few simple steps. You can even download roads from Open Street Map, which will be cropped to the playable map boundaries. 
The Lush Map Editor is everything I personally ever wanted in a map editor.

The main features I want to highlight
UI driven - you will very seldom have to open another XML again. The outliner is nice to have, but you will find yourself spending more time in the viewport and the various tools' control panels.
Asset browser for ground textures, foliage, trees, placeables, props, vehicles and audio
A sophisticated brush tool which can paint multiple ground textures and foliage types at the same time
Road tool to create roads, junctions, roundabouts, automatically create bridges, barriers, traffic splines and AI worker splines. Oh! And if you'd rather not make the roads manually, you can  import roads from Open Street Map!
An advanced spline tool to spawn multiple copies of one or more items, sculpt, paint ground textures and foliage, spawn power lines, creeks and fences and more.
An intuitive sound.xml editor
Easy to use field creaton tool
Farmland tool with 'fill' feature!
Render loading screen and map overview directly from the viewport
First person mode to get a feeling for what your map may look like ingame

It's hard to cover everything in a few bullet points. Take a look at the video below to see what you get.
What this editor is, and is not
The Lush Map Editor is its own entity, and the intended workflow is to start a map, and finish it in Lush. Going back and forth between Giants Editor and Lush is not how this was designed, nor is it supported. Do so at your own risk.
Lush Map Editor writes data in files and the map itself for it to function and be as flexible and non-destructive as possible. Giants Editor does not know what to do with this data, and will very like either crash, strip the data, or not be able to open the map at all. I am not liable for any loss of data, should you still want to try this. 
The editor gives you more time to be creative by dealing with xml files and other behind the scenes kind of things, so you can spend your time making a better map than you likely were able to before.
Lush Map Editor hides all the technical bits behind user friendly tools. While you drag-and-drop a barn or a farmhouse into the viewport, the editor keeps track of it, and saves the corresponding XML data for that placeable, so you can see it ingame without touching any text editor.

Expect more tools in the Lush family!
Giant's approach to modding

Donations
If you enjoy the map editor, and would like to see updates with new features and enhancements, please consider a donation. It would mean the world to me and my family!

CREDITS

OlaHaldor

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