The Feliz map has been completely reworked and updated to meet GIANTS standards. It is designed specifically for players who enjoy realistic, relaxed farming with small to medium-sized machinery.
Changelog 2.1.0.0
No new savegame is required.
Grass growth stages have been shortened
One spline has been hidden
Map Information
54 fields
Numerous building areas and pasture locations
Fields cannot be merged
Farmland areas have been deliberately defined around actual fields and suitable building zones
The map layout is intentional and there are currently no plans to expand these areas.
Farms & Buildings
Feliz includes two fully equipped farms:
Dya Farm
Grafen Farm
Both farms include:
Animal buildings and farm structures
Silo
Bale storage
There is also a small allotment garden for players who prefer a quieter and more relaxed farming experience.
Please note that some buildings and fences cannot be demolished. This is intentional and will remain part of the map design.
Machinery Concept
Very large machinery and extremely long implements are not recommended.
Many locations on Feliz have limited space for turning and maneuvering, making oversized equipment difficult to use.
The map has been designed around small and medium-sized machinery, and that remains an important part of the intended gameplay.
Additional Crops
The following additional crops are available:
Rye
Spelt
Triticale
Alfalfa
Clover
Mint
Mint
Mint has its own harvesting system.
It can be cut using a standard grass mower or butterfly mower and can then be baled into both round and square bales.
Additional Animals
Alongside the standard wildlife, Feliz also includes rabbits and geese.
Foxes can also be found around the map, so don't be surprised if the local wildlife occasionally becomes part of the food chain.
Contracts & Collectibles
Stone contracts, deadwood removal missions and timber transport contracts have been removed from the map.
Feliz also contains 50 hidden collectibles.
Finding all of them may take some time — even the map creator no longer remembers exactly where every collectible is located.
The Idea Behind Feliz
Feliz follows a clear gameplay philosophy:
Realistic farming, compact equipment and a slower pace.
The map is aimed at players who enjoy operating a farm rather than simply driving the largest machines available.
The layout, roads, farms and available working space were created around this concept and are intended to stay that way.
Enjoy exploring Feliz and building your farm.
AutoDrive Users
AutoDrive courses are already included with the map.
There is one important step you must follow when starting a new savegame with AutoDrive installed.
When AutoDrive asks whether it should automatically create courses after loading the savegame for the first time, select:
NO
If you choose YES, the included AutoDrive routes will be overwritten.
If this happens, you will need to either start a new savegame or create the routes yourself.
Separate AutoDrive course downloads are not provided because the courses are already included directly with the map.
Bug Reports & Support
If you discover a problem with Feliz, please report it through the Grafen Modding Discord server.
Use the following section:
FELIZ → FRAGEN & MELDUNGEN
Support requests should be posted there so that the creator and moderators can help properly.
Private messages regarding bugs or support may be ignored, as the dedicated Discord section is the correct place for these reports.
Please also keep in mind that the map will not be redesigned simply because an individual player dislikes the position of a particular stone, branch, fence or other decorative object.
Feliz is shared with the community as the creator's own map and follows a specific design vision.

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