Multifruit Map with 10 New Crop Types
Version 1.1.0.1
- Soil improvement, weights, bales, big bags, etc., no longer constantly sink into the ground.
- Spawn point for vehicles in the shop area raised.
- Twitch subscriber board in the shop area no longer identical.
- Collision added for the fence at the hardware store/bank.
- Collision added for fence elements and railway tracks.
- Collision added for the railway bridge.
- Collision added for the garage at the vehicle dealership.
- Collision added for a building section at the grain trade.
- Bush near the power pole on field 48 removed (savegame-related).
- Fixed pedestrians at the train station.
- Teleport point for land plot 94 moved.
- Teleport point for land plot 177 moved.
- Adjusted collision for the Aldi and Lidl supermarkets.
- Removed a flickering bush at the cattle farm.
- Fixed the New Holland building at the vehicle dealership.
- Fixed collision for the dairy fence.
- Adjusted shopping location at the train station.
- Moved a lamp on the stadium stand.
- Removed bushes/grass from the stadium stand and adjusted gutters.
- Replaced the old LS22 logo on the PDA map with LS25.
- Rotated the lamp at the carport of house 31 and slightly moved the carport.
- Added crosswalks at the southern gas station and campground.
- Straightened a slanted flower at the vehicle shop.
- Added NF Marsh logo to almost all bus stops.
- Added a tank to the greenhouses at the nursery and changed the door.
- Removed grass from the house opposite the stadium.
- Fixed a trash bin in a flowerbed and a floating flower box at Lidl.
- Removed grass and fence from the carport at the apartment building.
- Added collision to some grills.
- Moved the doormat in front of house 19.
- Adjusted the curb at house 18 for the driveway.
- Fixed windowsills at houses 14 and 3.
- Fixed floating chairs at house 5.
- Moved the fire hose at the village gas station away from the logo.
- Moved a trash bin out of the wall at the village gas station.
- Fixed a floating parking line at the bank.
- Moved a water bucket out of a trash bin at the southern gas station.
- Adjusted the floating lamp at the carport of house 54.
- Slightly adjusted collision at house 54.
- Added collision to the train building.
- The train now disappears slightly later into the hall, allowing more time for the barriers.
- Added ground collision to the dike train building.
- Adjusted the ground height at the harbor.
- Fixed a floating antenna at house 35.
- Fixed faulty collision for a lamp at Raiffeisen.
- Adjusted the dike crossing to fields 83/84 for the version without ditches.
- Added manure purchase at the animal dealer.
- Straw and other items can now be sold at the power plant.
- Removed the vehicle shop from the purchasable area 100.
- Moved floating manhole covers at house 5.
- Removed invisible collision between the hardware store and Edeka.
- Moved two birch trees further away from the field at the cattle farm.
- Removed the "Riverband Springs" sign at the train station.
- Moved the teleport point for land plot 142.
- Fixed an inconvenient bench at the apartment building.
- Fixed collision for the sidewalk at the bus stop.
- Added collision to the school annex building.
- Fixed a broken grill at house 43.
- Made the future Futter XL area purchasable as in LS22 and cleared it of bushes/weeds.
- Added collision to the cargo box at the train station.
- Removed the pallet jack from the Raiffeisen building.
- Added collision to the wind turbine stairs.
- Slightly raised wood spawn points for transport missions.
- Flax is now displayed in the price overview.
- Moved a floating fir tree near field 7.
- Moved a lamp at the bus stop near the farm out of the salt bin.
- Fixed floating stickers on the curve sign at BGA South.
- Cleared the sidewalk near field 19 of bushes and excess grass.
- Patched a hole in BGA North.
- Moved a floating tree above field 56.
- Moved bales out of the wall at the nursery sales building.
- Moved a floating tree near the farmhouse.
- Moved four floating lamps at the dike train building.
- Moved a tree and doormat at plot 38.
- Moved road posts between fields 11 and 12 away from the road.
- Moved road posts near field 48 away from the guardrail.
- Lowered the tugboat slightly into the water at the harbor.
- Added collision to the picnic benches.
- Moved trees near BGA South, field 60, and field 55.
- Added collision to the silos at the grain company.
- Fixed floating road markings in the village.
- Moved a sunken bench on the dike.
- Moved lamps at the construction site for the flour factory.
- Set the goat milk pallet to 5000L.
- Added purchase options for herbicides, liquid fertilizer, and silage additives at the train station.
- Fixed textures when placing buildings.
- Added map edge collision in the south and west.
- Added collision to the carport at house 9.
- Added collision to additional decorative objects.
- Fixed floating NPCs at the harbor and collision for some boats.
- Legume straw can now be sold at the harbor.
- Flax is now displayed in the price menu (Fed Mods Pack update).
- Added curtains to two windows at house 53.
- Moved lamps out of Raiffeisen.
- Brick pallets can now be purchased at the hardware store.
- Adjusted purchase prices at the train station and Raiffeisen.
- Adjusted diesel sale prices.
- Herbicides and liquid fertilizer can no longer be sold at the gas station.
- Lowered a manhole cover at BGA South.
- Moved a lamp out of the tank at the power plant.
- Cleaned up the campground.
- Moved some trees between fields 50 and 52.
- Added new lime texture by JMZ.
- Added collision to the riding arena.
- Reduced hemp swath quantity and price.
- Reduced hemp price.
- Added collision to some electrical boxes.
- Fixed floating parking markings at the dike train building.
- Increased land prices by about 10%.
- Moved Grandpa Walter slightly.
- Moved a tree away from field 8.
- Optimized the road system for the version with ditches.
- Added collision to the seating area at the dealer.
- Removed a bush near field 52.
- Changed the canister to a static object.
- Moved bales at the nursery.
**Features:**
- **New Crops:** Rye, spelt, triticale, spring wheat, spring barley, hemp, flaxseed, field beans, field peas, and alfalfa.
- **5 New Bale Types:** Hemp swath, flax swath, alfalfa hay, fresh alfalfa, and legume straw.
- Typical North Frisian lowland landscape extensively reworked and redesigned.
- **89 Fields** with a total of approximately 1,159 hectares of farmland.
- Approximately 146 hectares of forest area.
- Approximately 64 hectares of purchasable dike areas.
- **3 Collectibles:** Gold coins, Shelly shoes, and pallets.
- Animals can be fed with multifruits.
- Horses have significantly increased value.
- Sand, soil, and gravel for digging.
- Train as a sales point.
- Approximately 15 different sales stations.
- **3 Gas Stations** (one with diesel and methane purchase).
- Large playground project in the park.
- Large stadium with football functionality.
- **2 Biogas Plants (BGAs).**
- **2 Stations** for bulk goods purchase.
- Hardware store for purchasing construction material pallets.
- Many purchasable areas for farms and/or productions.
- Extensive road network.
- Over 40 paintable ground textures.
- Many grasses, bushes, and flowers for self-placement/painting.
- Shop decorative vehicles (caution on servers and multiplayer).
- Grain converter to change spring wheat and spring barley into regular wheat and barley.
- Animal dealer with purchase options for slurry and manure.
- Wind turbine areas can be purchased and replaced with electricity-producing wind turbines.
- Empty pallets, bark mulch, OSB, and chipboard pallets.
- House residents and supporters all up to date.

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1 month ago

COMMENTS
Hello, i cant load savegame, crahs after 55%.
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