NF Marsch 4fach Mod Map v1.1.0.1

DESCRIPTION

Multifruit Map with 10 New Crop Types

Version 1.1.0.1
- Soil improvement, weights, bales, big bags, etc., no longer constantly sink into the ground.  
- Spawn point for vehicles in the shop area raised.  
- Twitch subscriber board in the shop area no longer identical.  
- Collision added for the fence at the hardware store/bank.  
- Collision added for fence elements and railway tracks.  
- Collision added for the railway bridge.  
- Collision added for the garage at the vehicle dealership.  
- Collision added for a building section at the grain trade.  
- Bush near the power pole on field 48 removed (savegame-related).  
- Fixed pedestrians at the train station.  
- Teleport point for land plot 94 moved.  
- Teleport point for land plot 177 moved.  
- Adjusted collision for the Aldi and Lidl supermarkets.  
- Removed a flickering bush at the cattle farm.  
- Fixed the New Holland building at the vehicle dealership.  
- Fixed collision for the dairy fence.  
- Adjusted shopping location at the train station.  
- Moved a lamp on the stadium stand.  
- Removed bushes/grass from the stadium stand and adjusted gutters.  
- Replaced the old LS22 logo on the PDA map with LS25.  
- Rotated the lamp at the carport of house 31 and slightly moved the carport.  
- Added crosswalks at the southern gas station and campground.  
- Straightened a slanted flower at the vehicle shop.  
- Added NF Marsh logo to almost all bus stops.  
- Added a tank to the greenhouses at the nursery and changed the door.  
- Removed grass from the house opposite the stadium.  
- Fixed a trash bin in a flowerbed and a floating flower box at Lidl.  
- Removed grass and fence from the carport at the apartment building.  
- Added collision to some grills.  
- Moved the doormat in front of house 19.  
- Adjusted the curb at house 18 for the driveway.  
- Fixed windowsills at houses 14 and 3.  
- Fixed floating chairs at house 5.  
- Moved the fire hose at the village gas station away from the logo.  
- Moved a trash bin out of the wall at the village gas station.  
- Fixed a floating parking line at the bank.  
- Moved a water bucket out of a trash bin at the southern gas station.  
- Adjusted the floating lamp at the carport of house 54.  
- Slightly adjusted collision at house 54.  
- Added collision to the train building.  
- The train now disappears slightly later into the hall, allowing more time for the barriers.  
- Added ground collision to the dike train building.  
- Adjusted the ground height at the harbor.  
- Fixed a floating antenna at house 35.  
- Fixed faulty collision for a lamp at Raiffeisen.  
- Adjusted the dike crossing to fields 83/84 for the version without ditches.  
- Added manure purchase at the animal dealer.  
- Straw and other items can now be sold at the power plant.  
- Removed the vehicle shop from the purchasable area 100.  
- Moved floating manhole covers at house 5.  
- Removed invisible collision between the hardware store and Edeka.  
- Moved two birch trees further away from the field at the cattle farm.  
- Removed the "Riverband Springs" sign at the train station.  
- Moved the teleport point for land plot 142.  
- Fixed an inconvenient bench at the apartment building.  
- Fixed collision for the sidewalk at the bus stop.  
- Added collision to the school annex building.  
- Fixed a broken grill at house 43.  
- Made the future Futter XL area purchasable as in LS22 and cleared it of bushes/weeds.  
- Added collision to the cargo box at the train station.  
- Removed the pallet jack from the Raiffeisen building.  
- Added collision to the wind turbine stairs.  
- Slightly raised wood spawn points for transport missions.  
- Flax is now displayed in the price overview.  
- Moved a floating fir tree near field 7.  
- Moved a lamp at the bus stop near the farm out of the salt bin.  
- Fixed floating stickers on the curve sign at BGA South.  
- Cleared the sidewalk near field 19 of bushes and excess grass.  
- Patched a hole in BGA North.  
- Moved a floating tree above field 56.  
- Moved bales out of the wall at the nursery sales building.  
- Moved a floating tree near the farmhouse.  
- Moved four floating lamps at the dike train building.  
- Moved a tree and doormat at plot 38.  
- Moved road posts between fields 11 and 12 away from the road.  
- Moved road posts near field 48 away from the guardrail.  
- Lowered the tugboat slightly into the water at the harbor.  
- Added collision to the picnic benches.  
- Moved trees near BGA South, field 60, and field 55.  
- Added collision to the silos at the grain company.  
- Fixed floating road markings in the village.  
- Moved a sunken bench on the dike.  
- Moved lamps at the construction site for the flour factory.  
- Set the goat milk pallet to 5000L.  
- Added purchase options for herbicides, liquid fertilizer, and silage additives at the train station.  
- Fixed textures when placing buildings.  
- Added map edge collision in the south and west.  
- Added collision to the carport at house 9.  
- Added collision to additional decorative objects.  
- Fixed floating NPCs at the harbor and collision for some boats.  
- Legume straw can now be sold at the harbor.  
- Flax is now displayed in the price menu (Fed Mods Pack update).  
- Added curtains to two windows at house 53.  
- Moved lamps out of Raiffeisen.  
- Brick pallets can now be purchased at the hardware store.  
- Adjusted purchase prices at the train station and Raiffeisen.  
- Adjusted diesel sale prices.  
- Herbicides and liquid fertilizer can no longer be sold at the gas station.  
- Lowered a manhole cover at BGA South.  
- Moved a lamp out of the tank at the power plant.  
- Cleaned up the campground.  
- Moved some trees between fields 50 and 52.  
- Added new lime texture by JMZ.  
- Added collision to the riding arena.  
- Reduced hemp swath quantity and price.  
- Reduced hemp price.  
- Added collision to some electrical boxes.  
- Fixed floating parking markings at the dike train building.  
- Increased land prices by about 10%.  
- Moved Grandpa Walter slightly.  
- Moved a tree away from field 8.  
- Optimized the road system for the version with ditches.  
- Added collision to the seating area at the dealer.  
- Removed a bush near field 52.  
- Changed the canister to a static object.  
- Moved bales at the nursery.  

**Features:**  
- **New Crops:** Rye, spelt, triticale, spring wheat, spring barley, hemp, flaxseed, field beans, field peas, and alfalfa.  
- **5 New Bale Types:** Hemp swath, flax swath, alfalfa hay, fresh alfalfa, and legume straw.  
- Typical North Frisian lowland landscape extensively reworked and redesigned.  
- **89 Fields** with a total of approximately 1,159 hectares of farmland.  
- Approximately 146 hectares of forest area.  
- Approximately 64 hectares of purchasable dike areas.  
- **3 Collectibles:** Gold coins, Shelly shoes, and pallets.  
- Animals can be fed with multifruits.  
- Horses have significantly increased value.  
- Sand, soil, and gravel for digging.  
- Train as a sales point.  
- Approximately 15 different sales stations.  
- **3 Gas Stations** (one with diesel and methane purchase).  
- Large playground project in the park.  
- Large stadium with football functionality.  
- **2 Biogas Plants (BGAs).**  
- **2 Stations** for bulk goods purchase.  
- Hardware store for purchasing construction material pallets.  
- Many purchasable areas for farms and/or productions.  
- Extensive road network.  
- Over 40 paintable ground textures.  
- Many grasses, bushes, and flowers for self-placement/painting.  
- Shop decorative vehicles (caution on servers and multiplayer).  
- Grain converter to change spring wheat and spring barley into regular wheat and barley.  
- Animal dealer with purchase options for slurry and manure.  
- Wind turbine areas can be purchased and replaced with electricity-producing wind turbines.  
- Empty pallets, bark mulch, OSB, and chipboard pallets.  
- House residents and supporters all up to date. 

CREDITS

COMMENTS

Commented on 2025-02-09 13:51:02

Hello, i cant load savegame, crahs after 55%.

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