Ping System lets you quickly mark a field, building, vehicle or any other location. Pings appear in the world, on the minimap and on the full-screen map for players allowed by the host's visibility setting. The mod also works in singleplayer, with local visibility settings for each player.
Features:
- World marker with distance, off-screen arrow and icons on both maps.
- Host-controlled visibility for the same farm or all farms, with synchronization for joining players.
- Local display time of 5–30 seconds or Continuous mode; approaching temporarily hides the world marker.
- A savegame limit of 1–3 active pings per player, set by the host; the oldest ping is replaced.
Controls:
- Press the assigned button (Middle Mouse Button by default) to create a ping.
- Hold the same button while pointing at a ping from your farm to remove it for everyone who can see it. You can also remove pings from other farm members.
- Hold the same button away from pings to remove all your pings, including ones no longer visible on your screen.
- The same controls work on the full-screen map.
Important: display time is local. The same ping may disappear for one player but remain visible to a player using Continuous mode.
For more information or to report a bug, please visit GitHub (modnext/pingSystem).
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