Terrain Height Adjuster v1.0.0.4

DESCRIPTION

V1.0.0.4
-Slightly reworked structure, mod and improved physics, at the moment only behavior on the margins (but how much it is refined, I would like to hear through reviews, maybe I broke everything)

For the correct functioning of the mod, you need to set the value of maxheight = "0.7" in the "mape.i3D" file located at \ Farming Simulator 25 \ Data \ Maps \ Mapeu-Sas or in the file of your fashion card. In the “Mapeu.i3d” file, you need the following line: <DisplacementLayer name="terrainDisplacement" size="16384" tileSize="16" numChannels="6" cellSize="8" viewDistance="25" blendOutDistance="5" maxHeight="0.7" densityMapShaderNames="terrainDisplacementMap"/>

✅ Slides in the rain - vehicles lose their craving and can drop wet grass and dirt.
✅ Deep ruts - heavy leaves of the machine are noticeable, especially in soft soil after rain.
✅ Fasting in mud - riding moist soil with narrow tires increases the likelihood of a stuck.
✅ Dynamic settings of parameters - the mod automatically reacts to changes in the weather and surface.

CREDITS

Erata

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