Fed Mods Pack v1.5.1.0

DESCRIPTION

Mods Pack 1.5.1.0
Removed the superfluous old bale trigger from the cowshed (AD can now drive through without problems)
Collision at the 25 million silo is back and AD can drive through
Straw bale trigger slightly increased in the large chicken coop and pigpen
Water and feed capacities in the animal pastures increased even further
Manure heap extensions fixed again after patch 1.7 (thanks to Achimobil)
Chicken coop info trigger and jump point moved
Optimizations according to the Giants TestRunner tool

These mods are in the Fed Mod Pack
2 cowsheds: The stables are larger and have more capacity than the LS25 standard stables
2 chicken coops: The stables are larger and have more capacity than the LS25 standard stables. On the NF marsh, the chickens can produce manure if straw is brought into the stables.
2 Pigpens: These are larger and have more capacity than the LS25 standard sheds.
9 Multi-Silos: In addition to standard grains, the multi-silos can also store many other types of grain, such as peas, beans, spinach, fertilizer, and more. Practically anything that can be loaded by trailer. The multi-silos also accept bales.
5 Silo Extensions: Increase the storage capacity of your multi-silos.
5 Animal Pastures: Adaptable pastures with more capacity for cows, chickens, pigs, sheep, and goats. Feed and water capacities are also significantly increased.
4 shopping stations: Here you can buy and store fertilizer, lime, poison, and seeds.
Multi-buy: Buy all types of grain and bulk goods.
Direct wood sales: Here you can sell wood quickly and easily.
2 water outlets: Free water can be easily loaded at the field shaft and/or hydrant.
2 lumber yards for storing lumber, dispensed on wooden pallets.
2 BGA silos: An XXL wedge silo and a large drive-through silo.
Doormat: For sleeping and as a player spawn point.
Floodlight: With more light.
3 manure heaps: Manure heaps for the animal stables with modified triggers.
Workshop: For configuring and repairing vehicles.

CREDITS

Idee / Konzept: FedAction

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