Lindlar 4x v5.0.4.1

DESCRIPTION

Map with terrain from the Lindlar region

Version 5.0.4.1
Changelog
45 fields adjusted, including connections made to create large fields
Field 232 is a "starting farm" that belongs to you as soon as you buy the land.
A few starting vehicles are also there
The large forest area has been divided again
Terrain adjustment at field 173
The gate at the dealer with the fence can be torn down if someone buys larger vehicles
New additional dependency

So after a lot of back and forth, now the final version
"The map has no friends"
That's how you could describe the map, in my opinion it's not something you can use in between
You need a few mods
3 that you install manually and the map gets the rest from the modhub.
Technically the map is error-free, visually there are flaws, but I personally think they are acceptable. There is no spawn for unconfiguring and repairing agricultural machinery, as 90% of users build their workshop on the farm anyway.
There are also no prefabricated farms.
The costs of the farmlands are broken down as follows:
Simple meadow/pasture 40,000 per hectare
Arable land 160,000 per hectare
Forest areas 400,000 per hectare
Quarry farmland 201 costs around 1.2 million for 2.11ha
BGA farmland 203 costs around 1.8 million for 1.53ha
There are 8 hotspots on the map where there are farms in the original.
So everything is not exactly cheap, which increases the economic appeal, especially on "Hard"
As always, constructive comments on technical errors are welcome.
I wish those who play it lots of success and all the best with LS25.

CREDITS

DerGammler83

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