Welcome to the Palatinate Forest, the largest contiguous forest area in Germany and part of the cross-border Palatinate Forest-Northern Vosges Biosphere Reserve.
Changelog 1.0.0.3 (new savegame required)
- Fixed LUA error when mulching
- Removed ~500 duplicate trees
- Replaced textures
- Minor visual and performance improvements
- Replaced environment.xml
- Added collisions to objects
- Cycles per hour increased at the large sawmill
- PDA replaced
- Start vehicles expanded
Characterized by deep valleys with steep slopes and dense mixed forests, it offers a unique landscape for hikers, nature lovers, and the forestry industry.
You can expect:
- Real terrain (elevation model)
- Real-life roads and paths
- 82.000 trees
- 52 forest sections with deciduous, coniferous, and mixed forests
- 2 purchasable productions
- 4 sales points (2 of which are also production areas)
- 2 pre-built farms
- 35 slots for transport missions
Note:
- Due to the challenging terrain and narrow, winding roads, no splines were implemented for helpers, as they would otherwise constantly get stuck.
- It is recommended to quickly remove tree stumps on consoles, as it can happen that trees reappear in these positions after a restart due to the nature of the game.
- Support: https://github.com/Westpfalz-Modding
Changelog 1.0.0.1 (New save game required)
- Fixed save game bug (console)
- Added animal purchase trigger
- Minor visual bugs fixed
- Removed duplicate trees
- Adjusted LOD distances
- Placeable shelter and decorations on the starting farmland can be sold together
- Decorations are now individual objects and can be removed individually (PC/Mac)
Changelog 1.0.0.2 (no new savegame required)
- fixed wether error in environment.xml
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