Comments by Eepsquared

3 years ago

<p>Not true, Jake. When I mow crops that have weeds, for example, only the weeds are destroyed and the crops remain untouched.</p>

<p>"Foilage" is misspelled; should be "foliage". The description should read:<br><br>All foilage (bushes, crops, grasses) and trees will now correctly cast shadows! These I3Ds have alphaBlending = ...

<p>PDA map pic!</p>

<p>Note: if you want all lights to cast shadows, each I3D (vehicle, map, etc) &lt;light&gt; tag with type="spot" must have castShadowMap="true" in it. See http://www.modhub.us/farming-simulator-201...

<p>Unfortunately, some flickering will occur at certain camera angles when the scene includes other shadow-casting lights but that's a Giants Engine limitation. Until a script mod is made, that aut...

<p>Also, for an object (I3D file) to cast shadows, its &lt;shape&gt; tag(s) must have castShadows="true" in it and any &lt;material&gt; tags referenced by the must not have alphaBlending="true" in...