Paul Ricard (Assetto Port) v1.0

DESCRIPTION

Features:

PRB textures for neccesary parts of the track (other textures are just a color texture)

AI support (AI skill depends on BaemNG)

Time Travel & IA Race missions with different layouts

Materials use beamng groundcovers (grass, asphalt, concrete, etc)

Etc


⁘ //Known issues//:

❗ Previews and thumbnails might be in incorrect size and format, lazy to fix

❗ Maybe some collision and texture issues, tell me if you find out

❗ Some collisions might be stinky but im just lazy to fix

CREDITS

Map Authors:
Me - portigon
Strarck3D - Original creatigon of the Assetto mappe
javire - i used their layout previews

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