The Midnight Run v1.0

DESCRIPTION

Significantly improved performance: 120 fps during the day, 80 fps when the lights are on at night.
Full support at night, with illuminated windows on buildings, hundreds of street lights and emitting objects.
Updated HD road texture with PBR support.
Hundreds of improved textures with corrected transparency and shading.
All-new special crash net means your vehicle will rarely be eaten by the road or guardrails.
Full traffic support out of the box.
Removed barriers, just remember not to move off the map.
The reverb changes as you enter the tunnels.

CREDITS

Vawriss, Ezo, nfm

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COMMENTS

Commented on 2023-05-18 13:37:17

autors original



https://www.beamng.com/threads/tokyos-shuto-expressway-metropolitan-expressway.61259/



@Ezo Initial conversion to BeamNG years ago
@Car_Killer Making this work, Lua extensions of the map, materials conversion, models re-exporting for BeamNG LOD system, scripts to do all above
@NistingurA Additional work on old C1 Port, motivation
@silence russian mods Lights and water panes placement that works with tunnels, additional polishing and texture help
@DevilisticJosh For some lot of help on the porting side of the development
@! nick - nick
Authors of Shutoko Revival Project for Assetto Corsa
https://discord.gg/shutokorevivalproject
NFM for the original assetto corsa mod, here's the link btw
https://forum.xentax.com/viewtopic.php?f=16&t=12775
Downloaded from here:
https://assettocorsa.club/mods/tracks/shuto-expressway-c1.html

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